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  1. #1
    Asia ton Barbaron mapper Member Pharnakes's Avatar
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    Smile Multiplayer rules thread

    HI all this is for suggesting rules for the E.B. multiplayer thread. Please register here.
    Asia ton Barbaron The new eastern mod for eb!

    Laziest member of the team My red balloons, as red as the blood of he who mentioned Galatians.
    Roma Victor!

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  2. #2

    Default Re: Multiplayer rules thread

    I'd say go with a few base rules:

    No More Than 4 units of Horse Archers
    No More Than 6 units of calvary (including General)
    Only 2 units per army with 2 or more HP
    Only 1 unit of elephants (elephants have 2+HP and count as a calvary unit, so they limit other choices as well)
    No more than 5 units of archers/slingers
    No artillery

    These prevent cheese-powergaming armies, such as all HA's or a large slinger/archer army that hugs the corner of the map, several of which I encountered playing Vanilla RTW MP.

    Accepted 2:1 Money values for sieges (attackers get twice as much as defenders)

    It would also be cool to keep records. I plan on in my signature. Posting some AAR's in the from would be awesome too.

  3. #3

    Default Re: Multiplayer rules thread

    I must horribly disagree here. Your first two points make the Steppe factions either impossable to play, or force you to use a lot of non-factional units, so you might as well not even use them. Elephants in EB are absurbly easy to kill, even just a normal slinger unit can kill them, or fire arrows rout them. And peltasts destory them. Slingers I understand I suppose, but there's no reason to limit archers as well. Artillery is good but isn't that hard to deal with *ask Pharnakes from our 2 games*

    This isn't normal rtw mp, full of idiots. Given how small this community is, we can trust each other to not pull loser strats like deploying at the edge.

    Let's not turn into the RTW/BI/M2TW where there are so many rules you butcher half the faction rosters so that your forced basicly to play a few core factions.
    I shouldn't have to live in a world where all the good points are horrible ones.

    Is he hurt? Everybody asks that. Nobody ever says, 'What a mess! I hope the doctor is not emotionally harmed by having to deal with it.'

  4. #4
    EB annoying hornet Member bovi's Avatar
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    Default Re: Multiplayer rules thread

    Cavarly is not as horribly overpowered as in vanilla, there is no reason to limit them. Horse archer armies are good, but expensive. With limited funds this will balance itself.

    It may be a good idea to disallow missile unit upgrades though, as 3-experience, 3-weapon slingers are cheap and overpowering (I've used them to great effect myself). How about it?

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  5. #5
    Asia ton Barbaron mapper Member Pharnakes's Avatar
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    Smile Re: Multiplayer rules thread

    hmm, so thats why your sphendonetai butchered my poor balearics...


    Another thing I would like to suggest, would be to agree to a historical army for every faction that costs 50-65k. I personaly have a very nice imperial legion for 60k, and I think it would be fun to agree to one for every faction.
    Asia ton Barbaron The new eastern mod for eb!

    Laziest member of the team My red balloons, as red as the blood of he who mentioned Galatians.
    Roma Victor!

    Yous ee gishes?

  6. #6

    Default Re: Multiplayer rules thread

    I would say no Expiriance and Weapon upgrades.
    This just thorows current stats off.
    Expiriacne is already calculated in current stats.

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