Awesome![]()
Awesome![]()
There's now a screenshot thread here (Large images & sigs, can take time to load):
http://www.twcenter.net/forums/showthread.php?t=96454
Highly recommend having a look there, check the map and location of Baghdad. OMG I can't wait to swoooop down on it.
Look at this:
The Khyber Pass, gateway to India. Site of countless massacres, interminable feuds, one of the most priceless pieces of strategic real estate in the world for more than a millenium.
MOUNT UP !!!
Last edited by Shahed; 05-04-2007 at 00:30.
If you remember me from M:TW days add me on Steam, do mention your org name.
http://www.steamcommunity.com/id/__shak
Very cool, Sinan. With mods like this, I might actually be tempted to buy the game for myself.![]()
Slightly OT: Will Baghdad confer any special bonus on the faction that holds it? I'm just wondering if it will have special significance, like Rome was to the Catholics.![]()
Last edited by Martok; 05-04-2007 at 00:37.
"MTW is not a game, it's a way of life." -- drone
Yes, I believe it will. You will be the CALIPH !
I will recheck that for you, for details.
Last edited by Shahed; 05-04-2007 at 00:44.
If you remember me from M:TW days add me on Steam, do mention your org name.
http://www.steamcommunity.com/id/__shak
The Khwarezm control the entire ocean!!!![]()
Kidding aside, it looks fantastic. I'm becoming more and more facinated by middle eastern and Islamic history, so this would be cool to try out.
I find a lot of things impressive about this mod. BTW I'm not on the mod team.
The Seljuk Horse Archers will come in 2 varieties, close and regular bows.
The Regular bow can be used to pepper and harass, and has longer range.
The Close bow can be used when in close, for the kill. Higher damage.
You will have a tactical choice, longer range-lower damage or close range-higher damage. They will be two seperate units, but I'm hoping there will be some modification to make the standard Seljuk Turcoman Horse Archers have both bow types as special abilities. They will also be able to volley fire. Trouble is if I'm not mistaken you can only have 2 special abilities.
When I mean close, I mean this (image from vanilla):
Also I find this really cool: look at the number of factions, and there's still room for 10 more.
It will be the most detailed Middle Eastern combat simulation to date, from how it's looking now.
LOL ! The Khawrezm will, from what I understand be kind of homeless.
I'm sure their heavy cavalry and Persian archers can win many cities for them.
We should not overlook the Armenians and the Kingdom of Jerusalem, or the Georgians. They will be powerful enemies of the Islamics.
Last edited by Shahed; 05-04-2007 at 01:13.
If you remember me from M:TW days add me on Steam, do mention your org name.
http://www.steamcommunity.com/id/__shak
The models of new soldiers look especially impressive, looks like a very good mod right now, can't wait to play it once it comes out
"I do not know what I may appear to the world; but to myself I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me." - Issac Newton
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