I find a lot of things impressive about this mod. BTW I'm not on the mod team.
The Seljuk Horse Archers will come in 2 varieties, close and regular bows.
The Regular bow can be used to pepper and harass, and has longer range.
The Close bow can be used when in close, for the kill. Higher damage.
You will have a tactical choice, longer range-lower damage or close range-higher damage. They will be two seperate units, but I'm hoping there will be some modification to make the standard Seljuk Turcoman Horse Archers have both bow types as special abilities. They will also be able to volley fire. Trouble is if I'm not mistaken you can only have 2 special abilities.
When I mean close, I mean this (image from vanilla):
Also I find this really cool: look at the number of factions, and there's still room for 10 more.
It will be the most detailed Middle Eastern combat simulation to date, from how it's looking now.
LOL ! The Khawrezm will, from what I understand be kind of homeless.
I'm sure their heavy cavalry and Persian archers can win many cities for them.
We should not overlook the Armenians and the Kingdom of Jerusalem, or the Georgians. They will be powerful enemies of the Islamics.
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