descr_model_battle:
PHP Code:
type roman_centurion_infantry
skeleton fs_dagger
indiv_range 40
texture romans_julii, data/models_unit/textures/officer_roman_centurion_julii.tga
texture romans_brutii, data/models_unit/textures/officer_roman_centurion_brutii.tga
texture romans_scipii, data/models_unit/textures/officer_roman_centurion_scipii.tga
texture romans_senate, data/models_unit/textures/officer_roman_centurion_senate.tga
model_flexi_m data/models_unit/officer_roman_centurion_high.cas, 15
model_flexi_m data/models_unit/officer_roman_centurion_med.cas, 30
model_flexi_m data/models_unit/officer_roman_centurion_low.cas, 40
model_flexi data/models_unit/officer_roman_centurion_lowest.cas, max
model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_praetorian_cohort_ii_sprite.spr
model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_praetorian_cohort_ii_sprite.spr
model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_praetorian_cohort_ii_sprite.spr
model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_praetorian_cohort_ii_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5f
export_descr_unit:
PHP Code:
type roman centurion
dictionary roman_centurion_infantry
category infantry
class heavy
voice_type Heavy_1
soldier roman_centurion_infantry, 40, 0, 1.3
attributes sea_faring,hide_anywhere,frighten_foot,can_sap,very_hardy
formation 1, 2, 2, 3, 4,square,testudo
stat_health 1, 0
stat_pri 25,10, pilum, 50, 10, thrown, blade, piercing, spear, 5, 1
stat_pri_attr ap,bp,prec,thrown ap
stat_sec 20,7, no, 0, 0, melee, blade, slashing, sword, 10, 1
stat_sec_attr no
stat_pri_armour 20, 10, 10, metal
stat_sec_armour 10, 5, leather
stat_heat 0
stat_ground 2, 0, 0, 0
stat_mental 120,disciplined,highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 1810, 10, 45, 30, 1010
ownership romans julii,romans brutii,romans scipii,romans senate
Bookmarks