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Thread: Lands to Conquer v2.3

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  1. #1
    Member Member fenir's Avatar
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    Oct 2002
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    Sydney, NSW, Australia
    Posts
    433

    Default Re: Lands to Conquer v2.3

    very nice lusted,

    I have always been a fan on your work. But you have done a nice job of this one, i must say.

    I usually, only use my own mods, (tho i do use bits of others), and your work seems to always find a place in my own mods.
    Anyway, just wanted to thank you for some very nice work, and thank you for some added bits for my personal mod. it certainly saves me time.


    PS: still waiting for someone to do a full work up of byzantine gun powder units if anyone has them?


    Anyway thank you lusted and team.


    fenir
    Time is but a basis for measuring Susscess. Fenir Nov 2002.

    Mr R.T.Smith > So you going to Charge in the Brisbane Office with your knights?.....then what?
    fenir > hmmmm .....Kill them, kill them all.......let sega sort them out.

    Well thats it, 6 years at university, 2 degrees and 1 post grad diploma later OMG! I am so Anal!
    I should have been a proctologist! Not an Accountant......hmmmmm maybe some cross over there?

  2. #2

    Default AW: Lands to Conquer v2.3

    I recently installed your mod and I like it. One question though: What happened to the pre battle speeches? I´m playing the Scots and I´m hearing only boring one-liners. No references to the enemy, no trait-related statements. Or are there no such soundfiles for the Scottish generals in vanilla?

  3. #3
    Confiscator of Swords Member dopp's Avatar
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    Jun 2005
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    702

    Default Re: AW: Lands to Conquer v2.3

    I've noticed that the armor of most units has been lowered across the board. Does this mess with armor upgrades in any way?

  4. #4
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
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    Feb 2005
    Posts
    1,773

    Default Re: AW: Lands to Conquer v2.3

    Not really as the upgrades aren't working properly.

  5. #5

    Default Re: Lands to Conquer v2.3

    i´ve just downloaded the 2.3 patch from filefront but when i try to install it, it says "this file contains invalid data". Any ideas? thx
    The object of war is not to die for your country but to make the other bastard die for his.

    ...George Patton

    History repeats itself because CA wasnt listening the first time (or any other)

  6. #6

    Default Re: Lands to Conquer v2.3

    The mod has been working great for me so far and I have only seen one little AI problem on the Campaign map. A polish army of about 3 units keeps getting in a boat and unloading again onto the east side of York every turn for that past 10 turns or so now. It's a strange one and it could just be something that could happen in Vanilla anyway. I'm thinking about attacking them to get rid of em as it's getting kinda annoying lol

  7. #7

    Default Re: Lands to Conquer v2.3

    ok i have just installed the 2.3 and in the very first battle Isaw that the AI was AS DUMB AS EVER. I really dont know the meaning of "improving AI for the 1.2 patch", must be a different concept from the one i have.
    A whole army stood still with i was making a BBQ out of them. Some things are never gonna change and i think they wont no matter if you call them 1.2, 1.3 or 1. whatever u want. This is as good as this game gets.
    The object of war is not to die for your country but to make the other bastard die for his.

    ...George Patton

    History repeats itself because CA wasnt listening the first time (or any other)

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