Right. Most of the 2H units end up horribly underbalanced in 1.2, since presumably their stats were tweaked in accordance with the broken shield results 1.0 was giving. The devs as much as said that they had a plan for unit stats all laid out, but when they started testing, the results were coming out far different from expected, so units were modified as a result. Hopefully the next patch will take the game "back to formula" in that regard. In the meantime, you can have a look at the 1.2 balance thread (should be still on the front page) and make contributions.
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