Quote Originally Posted by Jambo
My favourite unexpected change is how population growth in cities and castles has been reworked in 1.2. It's now much slower meaning you now actually have to upgrade farms and town houses in your settlements to prevent them from stagnating. Previously, the farm upgrades were completely unnecessary and huge cities and castles were everywhere by the mid-game. Thumbs up.

There's still a few battle-map AI idiosyncracies that CA could perfect and there's definitely some stat rebalancing required, but otherwise it's a first rate patch.
Interesting, I didn't notice it myself. Will pay attention tonight. Sounds good to me.