I'm Spain marching a crusader army through the African coast, but before I even get to Egypt my whole army has deserted. This is the second time it happens. Is there a way to prevent this from happening but still join the crusade on time?
I'm Spain marching a crusader army through the African coast, but before I even get to Egypt my whole army has deserted. This is the second time it happens. Is there a way to prevent this from happening but still join the crusade on time?
Sorry you must have been boring. -Dr Zoidberg
You need to move a certain distance to the target each turn.
Having agents with the army will prevent you from doing this.
Some paths, such as that from spain, will not count as having moved towards the target (moving south through the iberian peninsula, for example, is not moving towards the holy land) and the best way to get around this is to travel by ship, taking advantage of the cheap crusader merc ships.
It's a good idea to land each turn, though, in case you get caught in a naval battle.
From wise men, O Lord, protect us -anon
The death of one man is a tragedy; the death of millions, a statistic -Stalin
We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer
I am moving at full speed every turn.Originally Posted by sapi
Sorry you must have been boring. -Dr Zoidberg
Well, you have to ask yourself; are you moving the quickest way possible to get there?
That doesn't mean "quickest way with ships" or "quickest way by land", it means the quickest way combining both. For spain, the quickest way to the holy land is NOT walking through the desert. The quickest way by far, is to sail directly from valencia to jerusalem, moving the max distance each turn of course, and not getting bogged down by enemy/neutral ships. You can easily detour a little, but until you know how to launch a succesful crusade, I suggest you don't, and go straight for the target.
To this date, I haven't had a single crusade desert, except when I've been beaten at the target, or deliberately taken a detour knowing parts of the army will desert.
Still maintain that crying on the pitch should warrant a 3 match ban
If you're moving through the desert and there's no road, you're going way too slow and all your army will bug out. If you've got a paved road its ok, otherwise forget it. go by ship.
usually you don't want to go all the way there in any case. Just far enough to snatch a few rebel or muslim held cities. no point having a foothold in the Holy Land when you've got nothing in between. But be careful how you pace your moves when you stop to sack a city - if you end your turn too close to the city you won't move enough the next turn before you besiege, and troops will bug out.
This has happened to me on a couple of occasions also.
I came to realise that the generals i had sent on the crusades lacked in loyalty and authority. When ive taken a Prince or a Faction Leader ive never had this problem. Like with all things within the game of TW its not always one problem that makes these things happen, I agree with the above also as being one of the major things you must do whilst crusading. Making sure the route you are taking is the fastest and most logical way, Having a number of scouts and spy's pathfinding their ways out in front and generally being totally professional about hoe you go about doing it.
Its always a good idea also to take a number of priests along with you, To rally the soldiers hearts.
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