The following is not intended to offend any Scotsman, I was merely searching for an example.
Despite losing their entire cavalry to annoying pike formations, the English managed to finally conquer all of Scotland. The English general inspected all captured weapons and wondered what to do with the Scottish pikes. Considering the English army's lack of pikes and the strength of the French cavalry, he decided in favour of the most rational decision. He lit the remaining pikes in front of the French cavalry and sent the message that Englishmen do not need to rely on cowardly little sticks!
I'd like to be able to recruit units of defeated enemies. It'd certainly motivate the player to destroy enemies with entirely different tactics and give the player an option to customise his army to some extent.
And it would, if the AI decides to cooperate, give the player some more interesting fights. (against Milan with Zweihänder, cossack musketeers and camel gunners for example)
What's you opinion? Would you like to see something like this implemented, if so: how?
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