In a sense I agree, for I don't really see a need for this particular representation of imperium. However, in the context of an eventual mini-mod, an explanation could be that consuls and pro-consuls would have greater pull when it comes to logistics and skilled personnel and would thus be able to march further or more efficiently.Originally Posted by Zaknafien
Still, I don't see the need for this. Don't traits indicating a talent for logistics or skilled subordinates already increase the movement points?
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