Quote Originally Posted by Zaknafien
Don't worry. The Roman political system is being overhauled and improved upon as we speak. I won't say more than that now, except that in the future you can expect to see Consulars as well as Consuls, provincial Praetors, and perhaps a Magister Peditum if we can get it to work correctly.
Great news. Unless there's any stringent objections I'll try and keep the ideas flowing. You never know, something I or someone else suggests may help with one of the 'hurdles' you may be facing in implementing the new system.
THe problem with your system is that as Consul the player only has 4 turns to prosecute his foreign war. In the RTW system it is often impossible to even transport your army to the field in 4 turns. The limitations of the game engine and all.
Absolutely. My thoughts for that were something like giving characters a years advance notice. Something like 'Consul/Praetor expecting'. There was always that expectation of 'it's my/your time' in many nominations and subsequent elections to Consul etc.
The problem we have with ancilliaries is that they can be moved around at will, and a player must actively not only understand their limitations but know how the cursus honorum works in order to properly award them. EB is meant to be educational, not require an education in the subject already.
Once again, absolutely. Using ancilliaries, for that Scipio Africanus effect, only came to me last night by way of compromise with Foot. My prefered method would be a trait along the lines of the Augustan thing (never played that far sorry), where the character is deemed worthy in the right circumstances (not sure how specific one can be with the circumstances though) to hold imperium without the the appropriate office. The consequences of this would be to ruin their further political aspirations, as seemed to happen to those who were placed in those circumstances.

Anyways, I'll keep nutting away at this and see if something comes in useful.

Cheers,

Quilts