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  1. #1

    Default Re: Generals

    OK I figured out what EDU and EDB are. I happened to notice the filenames and made the connection. Can you copy and paste the general units from BI to Rome?

  2. #2

    Default Re: Generals

    Do you mean the model of the general himself or the unit type of bodyguard he has (or both)?
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  3. #3

    Default Re: Generals

    The ability to recruit generals like in BI. I was wondering if I copied and pasted the general units and associated them with buildings to train them would that work like BI or is there a code difference on how BI uses generals compared to Rome? I guess I'm thinking that if it was so easy to add recruitable generals how come CA didn't do it when they patched Rome on the release of BI.

  4. #4

    Default Re: Generals

    Ok I've played around with it. I see that adding the bodyguard unit makes it available but that's just another cavalry unit. I guess the ability to actually recruit a general with ratings who acts like family members is hard coded. Unless I'm missing something.

  5. #5
    Notepad user Member Red Spot's Avatar
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    Default Re: Generals

    there is a diff. yes ..

    you have generals and you have generals who are also familymember ..

    iirc getting a general ingame is pretty easy and can be done with about any unit afaik, getting a familymember ingame is like you said yourself hardcoded ...
    (only familymembers we can get in game afaik are the ones you set up in the descr_strat file ..)


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