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  1. #1

    Default Re: ProblemFixer Update

    Apparently Lusted's mod keeps secondary weapons just buffs stats a bit and reduces mass.

  2. #2
    Senior Member Senior Member Carl's Avatar
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    Default Re: ProblemFixer Update

    V1.14 is now out.

    @Bobbins71 : What units did the AI attack you with. Halberd and high level pikes are pretty much meant to hold of 3-4 units of DEK/DCK quality frontally before going down. But they aren't intended in the least to rip through 10+ units each and never have in my tests.


    I agree Pikes/Halberd can be OTT in ProblemFixer ATM, but it's that or leave them totally useless. I'd also point out that i balance for Field battles rather than siege battles mostly in pure as the seige AI is VERY bad at dealing with problem units ATM. Halberds/Pikes can actually be wiped out by a single unit of peasant archers in most cases, (Noble Pikemen are the big exception).

    In Field battles the AI actually tends to shoot them and will sometimes try to outflank them. In sieges it's really dumb and throws everything it has at them head on without any attempt to employ the proper counter unit.


    Thats a big part of the reason i started Rebuild-ProblemFixer BTW, just to try and make the AI build sensible armies and use them in sensible ways.

    I will however have another look at them along with 2-hander for the 1.15 vershion.
    Find my ProblemFixer Purehere.

    This ProblemFixer fixes the following: 2-Hander bug, Pike Bug, Shield Bug, Chasing Routers, Cav not Charging, Formation Keeping Improved, Trait Bugs, and Ancillary Bugs.

    BETA Testers needed for the current version of RebuildProblemFixer. Thread here

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