I count roughly 9 persons agree with me, 6 are happy with the charge the way it is and 3 seem to have not taken a side.
Yesterday i got my first successful charge in the rear with 1.2. It seems that not only does the attacking unit need cohesion but so does the defender.
If this was made to stop cavalry-spamming in MP then why didn't they just make a limit to the type of units you can have in your army, like they do with miniature wargames army lists.
The requirement that the target be parallel to yours doesn't make sense realistically, why in real life would a cavalryman be unable to charge the flank (perpendicularly) or obliquely?
I played the tutorial to see if there were instructions but there isn't.
Maybe it's easier to charge in wedge formation. In any case this is unsatisfactory to quite a few gamers, so I think at the very least a step-through tutorial should be included, perhaps in 1.3 or the Kingdoms expansion. If not a revision of the process.
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