Getting your cavalry to charge is too difficult, it takes away the fun. It's also infuriating to see the AI do a successful charge up a slope. I had a charge seemingly broken up by a sole crossbowmen in a disordered unit. Disordered units breaking up charges doesn't make sense realistically. I have never been able to charge in the flank or in the rear, unlike Rome.
IMO you should get a charge if:
1. The terrain is relatively flat and without obstacles
2. The target is not running away from you (any other movement is ok)
3. You keep relative cohesion
4. Your unit isn't tired
There should be a tutorial in the next patch or somewhere
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