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  1. #17

    Default Re: CIV Total War

    Quote Originally Posted by Caerfanan
    Hence what I think would be great: being capable of setting the micromanagement level. So that battle-oriented players don't get bored by micromanagement while micromanager outwit the AI with economics and strategic moves and autocalcs the battles!
    Personally I do like managing certain aspects but not messing around with population growth, civil unrest, squalor, food production, corruption etc. This is what I hated about RTW, having to constantly worry about the population of a settlement and having to train a constant stream of peasants, move them out of the city and send them to another city, etc etc.

    I don't want auto management to take care of these factors for me, I prefer for them not to be included in the first place. STW and MTW1 had a system where the population were just a loyalty figure in the province. This is the best approach. CA would have done better concentrating their efforts on fixing diplomacy and providing more realistic alliances and interactions with other factions, as well as improved campaign and battle AI instead of adding these Civilisation style toys to RTW and future games. +

    Last edited by caravel; 05-16-2007 at 14:41.
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