Personally I do like managing certain aspects but not messing around with population growth, civil unrest, squalor, food production, corruption etc. This is what I hated about RTW, having to constantly worry about the population of a settlement and having to train a constant stream of peasants, move them out of the city and send them to another city, etc etc.Originally Posted by Caerfanan
I don't want auto management to take care of these factors for me, I prefer for them not to be included in the first place. STW and MTW1 had a system where the population were just a loyalty figure in the province. This is the best approach. CA would have done better concentrating their efforts on fixing diplomacy and providing more realistic alliances and interactions with other factions, as well as improved campaign and battle AI instead of adding these Civilisation style toys to RTW and future games. +
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