Well, I think he means to ask if building a Type I in say.... Sardinia will allow him to recruit Hetairoi there. Then, he has to change the recruitment zones, right?
Well, I think he means to ask if building a Type I in say.... Sardinia will allow him to recruit Hetairoi there. Then, he has to change the recruitment zones, right?
Spoiler Alert, click show to read:
- Proud Horseman of the Presence
Yes. The Makedones can recruit Hetairoi in Pella, Demetrias, Antiocheia, Alexandreia, Babylon, and Seleukeia, IIRC. Even if they cannot get the level of MIC required to train Hetairoi, they are still available on that unreachable MIC. Anywhere else and you'll have to mod the EDB recruitment code.
I was reading your AAR Marcus, and I'm wondering: How does one implement new units and recruitment zones?
Si has verbas intellegis, barbarum foetidum es.
Ωστόσο, εάν μπορείτε να το κατανοήσουμε αυτό, τότε μπορεί να μην έχει να σε σκοτώσει.
New units aren't savegame compatible, but altering existing ones is. As for recruitment zones, you'll have to write new code for the complex system of hidden_resources in EB and add them to the EDB.
The many steps to getting an altered unit to work are a little complex the first time you do it. I just explained it and here is a portion of a recent PM I sent about getting an altered version of the Roman Eastern Auxilia to work for Hayasdan:
Spoiler Alert, click show to read:
Small (and probably stupid) query with regards to the Marian reforms does the general have to have at least three command stars or is two enough?
So I think I got the polybian reforms (March of Time in the event box), but my recruitment selection is still exactly the same. I'm pretty sure I fulfill the requirements (242bc, held patavium and mediolanum). What's going on?
Balloons from my first place in the Official EB Online Tournament:
- from Darius_d
- from spiritusdilitus
- from Alsatia
March of Time is something completely different and actually has no effect on the Romans. It changes the bodyguards of certain eastern factions and allows Macedon and KH to recruit reformed phalanxes.
For Polybian reforms you need not only Patavium and Mediolanum, but two cities in Sicily as well!
And IIRC you need also to build a next tier of your factional barracks.
Last edited by V.T. Marvin; 08-20-2009 at 10:43.
Ah, thank you for the response. I actually wasn't planning to war against Carthage...but fortunately for me, they just declared war!
Balloons from my first place in the Official EB Online Tournament:
- from Darius_d
- from spiritusdilitus
- from Alsatia
Just a quick question. I downloaded the Hayasdan Reform guide from here: https://www.europabarbarorum.com/downloads_guides.html and it gives some different directions from the the directions in the FAQ. In the FAQ, there is talk about Amaesia and Mazaka in the Pan-Caucasian reforms, but in the downloaded guide, there is no mention of these settlements being part of the Pan-Caucasian reforms. I have been following the downloaded guide in my Hai campaign, and as I am about to move to take Persepolis and Susa and start the Orontid reforms, I'm just wondering, have I actually completed the Pan-Caucasians yet? I don't hold Amaesia or Mazaka because it never mentioned them in the downloadable guide. Clearly one of these documents is outdated; the question is, which one?
from Megas Methuselah, for some information on Greek colonies in Iberia.
OK, I tried installing EB. It wanted to install in the default Activision C/programfiles/activision/rometotalwar spot. But, when i installed RTW and BI it installed in c/programfiles/thecreativeassembly instead of activision. So what i did was install it to the C/programfiles/thecreativeassembly.
But once i started regular rome total war, it started as the same, and there were no changes whatsoever to the game. please help. :(
I finally have managed to take my 90th settlement after many many hours of gameplay. I have checked everything else and have 45 type 2 settlements and have fought alot more than the 400 battles. The year is now 95bc and have had 90 settlements for 4years. I had already had a general who wished to make the reforms and became Augustus and now have the Caesar's as well. However the Augustan Reforms for the Numbered Legions hasn't happened yet and after so many hours of gameplay I'm a little upset by this as I had been looking forward to it for quite a while. can you suggest why this hasn't worked or anything I can do to force it to happen now I have all the requirements.
Playing as the romans I just entered the Polybian era.
So I can only recruit my roman units in Italy. Is it the smartest thing to establish a lvl 3 or 4 government in the other places? That way I can recruit the best units, right?
This is probably the best guide for Roman settlement types.
https://forums.totalwar.org/vb/showthread.php?t=93896
Balloons from my first place in the Official EB Online Tournament:
- from Darius_d
- from spiritusdilitus
- from Alsatia
Hello guys I hope I've posted in the right spot cause I have a question about the Romans
for the first reform you must build new military structures to activate it or else the settlements in which new military structures were not build you will still have the Polybian Reform as active
dose this rule apply for the next reforms as well?
I am sorry if I have posted a question that was asked before but I couldn't find an answer
Thanks for the help
How can I build Latifundia?
So far I only have one city in Italy where I can build one. Do I need a specific building?
Last edited by Skoran; 12-12-2009 at 16:07.
IIRC for latifundia you have to build first the land grant (costs 5000mnai, and ist built in 1 turn),
then you get another building, which is similar for all the factions, it costs around 2800 mnai and is built in 6 turns (again IIRC), and after that you can build a latifundia
Europa Barbarorum Secretary
anubis can you answer my question too please :D
I can't answer you from experience, since i've never played a Romani campaign that long.....
But IIRC it was said that all the reforms of the romans follow the same pace.
Which means, you must upgrade your barracks after every reform.
Again, i'm not sure
Europa Barbarorum Secretary
Yeah, that's what i meant. But it's ment as sort of an uprgrade isn't it?
Europa Barbarorum Secretary
ok that was all I needed to know thank you guys
All the Best
Hi all,
A small recruitment question:
I am playing EB 1.2 as Romani. According to the recruitment viewer, having the first regional barracks (MIC 26 level 1) in Aemilia/Bononia should allow me to recruit Celtic Levy Spearmen. However, I can't, why?
And a related question:
What is MIC 21? As Romani, the level 2 allows me to recruit Native Egyptian Infantry.
?????
You might be looking at it wrong...for the Romani, the recruitment viewer says that you can't recruit any celtic ANYTHING if a region is level 1 or 2.
Balloons from my first place in the Official EB Online Tournament:
- from Darius_d
- from spiritusdilitus
- from Alsatia
IIRC the Celtic levy unit was placed to a higher MIC level because the Roman A.I. tended to spam them. Are you using the RV from the website or the one that was downloaded with the mod? The latter is more up-to-date.
Looking for a good read? Visit the Library!
I have never succeeded in getting the Sweboz reforms, so this time I made sure the following was in order at 190 BC. In fact it has been in order since 225-ish BC.
Spoiler Alert, click show to read:
It is now 189 BC and there is no reform. Do I have to demolish the MIC and rebuild it or?
'For months Augustus let hair and beard grow and occasionally banged his head against the walls whilst shouting; "Quinctillius Varus, give me my legions back"' -Sueton, Augustus.
"Deliver us oh God, from the fury of the Norsemen", French prayer, 9th century.
Ask gi'r klask! ask-vikingekampgruppe.dk
Balloon count: 13
No, the Sweboz reforms are not tied to the barracks. The new units will simply appear in the recruitment screen. I haven't played the Sweboz, so I am not sure how it should work.
Looking for a good read? Visit the Library!
Bookmarks