Roman Type2 areas do not represent where they historically ruled. They represent what they could have integrated into the Roman Empire were to have ever conquered it.
But they never did it.
I think is too easy for the romani.
And Rome would have "integrated" all the world in the same way, if they had had the opportunity. Your argument could be used for Ireland or even for China too.
And remember:
Type II govs description talks about "romaniced" provinces.
Type III about "lightly romaniced" ones (provincia romaniensis).
Why would Tuat or Garama be lightly romaniced (or a client kingdom) and Poland full romaniced? It makes no sense at all.
"Iustitia procurat pacem et iniuria bellum, humilia verba sunt nuntii pacis et superba, belli." (Ramon Llull)
Remember this isn't about recreating history, so what happened historically is a moot point. The Romani team has decided that if conquered, Germania could have been Romanized such as Gaul was.
The Romani Type2 areas are actually smaller then they used to be. In v0.7x they had the ability to build Type2's in all places but the steppe (and maybe Arabia, IIRC). The Romani Type2 areas were reduced to better balance them against other factions (gameplay balance).
I'm sorry but you don't convince me.
And I will never build type II gov in a province that any roman army had "visited".
I try to play the game as historic or real as possible, I know that there are lots of players that prefer other ways to play it, but I believe that it's more funny doing the things as I do.
Obviously you can leave the game as it is now (it's great), but please think about what I suggested.
Another question about romaniced provinces: In fact the north of Spain was lightly romaniced, the Basque Country and the mountains of Cantabria and Asturias were never fully romaniced. There I always build Type III gov. to emulate this.
Last edited by Cartaphilus; 06-06-2008 at 12:17.
"Iustitia procurat pacem et iniuria bellum, humilia verba sunt nuntii pacis et superba, belli." (Ramon Llull)
Nobody forces you how to play a game.
It's completely up to you if you want to use some kind of "house rules" making the game historical for you. Even if having a historical EB-game seems kinda impossible to me, regarding the RTW-engine...but as said, that's your matter of concern.![]()
Is there some sort of limitation about the marriages (of the daughters, I mean) and adoptions per turn?
In every turn they only happen once. We have now only one marriage or adoption per turn.
Is there a possibility to increase that?
Last edited by Cartaphilus; 07-01-2008 at 12:37.
"Iustitia procurat pacem et iniuria bellum, humilia verba sunt nuntii pacis et superba, belli." (Ramon Llull)
Thank you for the answer.
I need more fresh generals in my current campaign.![]()
"Iustitia procurat pacem et iniuria bellum, humilia verba sunt nuntii pacis et superba, belli." (Ramon Llull)
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