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Thread: Mining income bug

  1. #1

    Default Mining income bug

    Hi, i have EB 0,81 and i build in Reginum level 1 mine. After build, i should have 2000 per turn from it, but i have only 600!! I check this in finanse scrool and city details. Is this a bug? Where can i correct this?

  2. #2

    Default Re: Mining income bug

    You have to factor in things that subtract from your income as well, such as troops, corruption, etc.

    The mines don't mean you automatically make 2000 mnai per turn in that city.

  3. #3
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Mining income bug

    That can't be corrected. What it says you get and what you actually get are two different things (a RTW bug). The mines have been balanced to where they are supposed to be. In that, 600 is wanted so they have been set to 2000 so that you will get 600.


  4. #4
    Member Member Thaatu's Avatar
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    Default Re: Mining income bug

    The description may say 2000, but the actual income depends on the mining resource. The more valuable one is 1200 mnai/turn and the lesser is 600 mnai/turn. I believe there is no way for the ingame descriptions to say that the bonus is a variable.

  5. #5

    Default Re: Mining income bug

    Wouldn't it be an idea to change the mines description to say what the possible incomes are?
    Should be possible to edit it since the Roman mines description says something like "Whereistheromanminesdescription???Whereistheromanminesdescription???Whereistheromanminesdescription ???Whereistheromanminesdescription???"
    Veni
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  6. #6
    EB annoying hornet Member bovi's Avatar
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    Default Re: Mining income bug

    It's a good idea, but it's not such a good idea to do this before the whole economic system is thoroughly tweaked. Mining income may be changed, and change of the description of mines may then be forgotten or prioritized down. The text you quote is a good indication that it does not have top priority right now.

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