I'm not interested in MODing my M2TW, 'coz i'm very satisfied with its engine, units, history, realism..and so on. BUT ONE THING should be mended=...the TIMESCALE....this means, that in average-whitout modding M2TW- one turn is equal to 2 years in the game. It makes the game so slownly in improvements, and battle preparations. Did take really 2-3 years to cross England with an army? I think NOT. Did take 4-8 years to build a simple church (not a cathedral)? Nooo
So I decided, that I try to modify the TIMESCALE in the game. I found on my own the text file, what I think needed...the desc_start.txt. It contains the playable, unlockable, and nonplayable nations ( I unlocked my nation , the hungarians )..and here you can find a word timescale. After it in the same row, there is a number...It was 2.00...I understand , that it means for me the one turn=2years..I wrote it to 0.50..This succeeded, 'coz in the new campaigne, what I begun after this simple MODing one turn meant only a half year in the game. I WAS HAPPY, till I begun to think about its possibe effection on the game other features..like historical events ( like plague, mongols, the gunpowder appearance..and so on)...The QUESTION IS=
After this little mending, the mongols will appear after 1200 (ca. 1210-20), and plague won't appear in the earlier times, then it was in the original 1turn=2years situation?? So the question is , that the game uses the number of turns or the yearnumber to make a historical event, or anything else...AND What do you think about this changes in my game, will it cause an error while I'm playing, or will it make differences in the behavior of the nations, and its improvements, and anything????
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