Yeah I don't exactly know how... Please give your threads a more meaningful titles or I'll ignore them![]()
You can't change the running speeds for single units until KE and GOM came up with an animation converter. There's a text file in the data folder to decrease movement through the bank though.
Not sure about v but you there's an accuracy line in descr_projectiles I think (in 1.2 at least)
And there is some setting on the weapon line that can impose a wait until the reload animation is triggered next in edu, not sure which one
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