Quote Originally Posted by craziii
boiling oil is very overpower gameplay wise, I mean really. I remember it killing 2 entire units of war elephants trying to breach my gate. the moment those beasts gets close, it was elephant BBQ. putting a phalanx unit right behind it will kill alot of units trying to push through with oil also.

I for one like gameplay balance over any realism. I don't get why ppl wants it back? easier gameplay?
Well if you only defend then yes... But the same problem will apply to you when you attack, so it is not entirely unbalanced... And anything that helps the AI fend of the rushers for a little longer can only be a good thing...

I am trying out Carl's ProblemFixer beta which ramps up the power of towers and the tower activation range of units and this turns the siege mechanic on it's head... Rather than it being easy to take settlements it is easy to defend them with a small garrison unless the attacker brings sufficient artilliery to take out the towers. It is an interesting change that he is still working on balancing but it certainly does not make the game any easier overall...