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Thread: Calling ALL CAVALRY COMMANDERS !

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  1. #1

    Default Re: Call to ARMS ! The Cavalry Commanders' Association.

    I love cavalry too, but find it necessary to have some infantry to capture cities and castles. Otherwise, the cavalry get hurt real bad by some cheap spear militia in the crowded streets. Units like Jinnets and Irish Squires get caught when they enter a setltement and I can't get them away from the enemy without them getting mauled while in open field battles they usually take no casualties. There is nothing quite so boring as trying for 10 minutes to catch a single horse archer with six heavy slow tired knights. I learned my lesson good and now always try and have at least one unit, even if very small, of fast cavalry in an army in a field battle.

  2. #2
    Merciless Mauler Member TheLastPrivate's Avatar
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    Default Re: Call to ARMS ! The Cavalry Commanders' Association.

    I usually take an all-cav army to start the siege, where a arty+inf+archer army would come in the next turn to finish them off.
    If you don't start the siege who knows what it would produce in the next turn you don't siege it - Siege stuff asap, and all cav army is perfect for that.


    Gae Ma Ki Byung:
    Possibly the earliest full-armored heavy cavalry in human history, deployed by the Goguryeo from the 3rd century A.D.

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    Throne Room Caliph Senior Member phonicsmonkey's Avatar
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    Default Re: Call to ARMS ! The Cavalry Commanders' Association.

    Quote Originally Posted by TheLastPrivate
    I usually take an all-cav army to start the siege, where a arty+inf+archer army would come in the next turn to finish them off.
    If you don't start the siege who knows what it would produce in the next turn you don't siege it - Siege stuff asap, and all cav army is perfect for that.
    Me too! I have a vanguard of all-cav stacks that sweep over the border and eliminate any enemy field armies before sieging their closest cities.

    Then the second wave of invaders is an all-infantry stack full of spears and archers (along with Greek fire if I'm Byz) - they take over the siege from the cavalry commanders who gallop off into the sunset and leave the infantry behind to do the dirty work (once the third wave of artillery arrives to break down the walls and smash the towers.)
    frogbeastegg's TWS2 guide....it's here!

    Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.

  4. #4
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Talking Re: Calling ALL CAVALRY COMMANDERS !

    HI ALL !

    Quote Originally Posted by Zajuts149
    Dang man, and without google as well:D That wild stab in the dark hit home..
    You got it ! Impressed that you read the thread all the way back. Salute !

    Quote Originally Posted by Dragunija
    I am cavarly person.I only tried demo of M2TW,but i love those Late Bodyguards in Pavia.So i mostly apply to RTW cav.Parthia and Cataphracts for the win!

    Dragunija
    WELCOME ABOARD !

    Quote Originally Posted by Boyar Son
    HELP!!

    I'm playing MTW2: kingdoms in the teutonic campaign. After reading how the German cav are unmatched in the game and everyone here says the order has "omg uber heavy infintry111" I started the campaign.

    Now I'm in debt for expensive cav and and cannot retrain, and they drop dead in the moment of impact!!

    these guys are really crapy and I doubt that Brit dude and his cav are going to be any better against lithuania, practicaly an all cav nation.

    what unit is the best for: _powerful while not expensive_

    You mean what's the best cavalry for Teutonic Order ? -> Mounted RitterBruder. Powerful but nor that expensive -> Christ Knights. Cheap & easy -> Knechten.

    You should be fine with just a few cav as Teutonic Order. It's not really a good all cavalry nation as their best units are infantry. It's a great faction for heavy slow armies. There's a discussion about a few army compositions earlier here (<-link). Copy paste :


    My standard army around turn 35 is something like this:

    • General's BodyGuard *1
    • Mounted RitterBruder * 3
    • Mounted HalfBruder or ChristKnights * 4
    • Prussian Archers or Livonian Auxilliaries * 4
    • Teutonic Order Foot Soldiers * 4
    • Sword Brethern, Dismounted HalfBruder or Dismounted RitterBruder* 4


    There's a discussion about Clergymen here (<-link).

    Hope that helps.

    Quote Originally Posted by LadyAnn
    I like to command men who happen to ride horses. I don't have any affection for horses!

    Otherwise, count me in!

    Btw, Furious has a mean all cav army in MTW/Vi (toward the end, near R:TW release).

    Annie
    Nice to see you Annie! You mean you like to command men!.
    Don't worry once you're proficient at commanding men, you'll find horses a lot less intimidating.

    Spoiler Alert, click show to read: 
    !JUST KIDDING !


    Do you remember that army composition that Furious used ?
    Please post it if you do, I don't remember it.

    BTW are you still in Freedom Fighters ? Do they still have a website ?

    Quote Originally Posted by Old Geezer
    I love cavalry too, but find it necessary to have some infantry to capture cities and castles. Otherwise, the cavalry get hurt real bad by some cheap spear militia in the crowded streets. Units like Jinnets and Irish Squires get caught when they enter a setltement and I can't get them away from the enemy without them getting mauled while in open field battles they usually take no casualties. There is nothing quite so boring as trying for 10 minutes to catch a single horse archer with six heavy slow tired knights. I learned my lesson good and now always try and have at least one unit, even if very small, of fast cavalry in an army in a field battle.
    When capturing cities with missile cavalry, you shoot out the enemy to the last man. Then you charge from multiple sides, never head on in a street. This has been discussed at some length earlier in the thread IIRC. The key to not getting them engaged in prolonged melee is to watch them closely and keep them at a safe distance. If commanding melee cavalry, the same principle applies, many directions, charge in and disengage, repeat.

    The way I deal with enemy horse archers is to shoot them down. It's a pain to have to run around the map after them, far easier to outshoot them. This can be achieved by using multiple units against a single enemy unit, and using manual fire, everyone shoots at the same time allowing more kills and reduced reaction time for enemy horse archers to go into Cantabrian Circle.

    Quote Originally Posted by TheLastPrivate
    I usually take an all-cav army to start the siege, where a arty+inf+archer army would come in the next turn to finish them off.
    If you don't start the siege who knows what it would produce in the next turn you don't siege it - Siege stuff asap, and all cav army is perfect for that.
    Absolutely! Also spies are great, just make sure you have enough inside and open the gates, walk in from all sides. Not the best way but if you MUST take a city with an all cavalry army, it's good to have all gates open to allow for greater mobility.

    SALUTE !
    Last edited by Shahed; 12-18-2007 at 10:45.
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  5. #5
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Default Re: Calling ALL CAVALRY COMMANDERS !

    NEW MEMBERS!

    Gentlemen! please welcome Dragunija & our first female member LadyAnn of the Freedom Fighters !

    For those of you who have never heard of her, she's quite a legend in Total War multiplayer since a few years ago.
    A veteran, she's a good player, well spirited, sporting & competitive, a good leader better than most men could ever hope to be.

    WELCOME ABOARD ! to you both!
    Last edited by Shahed; 12-18-2007 at 10:50.
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  6. #6
    Freedom Fighters Clan LadyAnn's Avatar
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    Default Re: Calling ALL CAVALRY COMMANDERS !

    Freedom Fighters as a gaming group are still alive. Website is www.ffighters.co.uk. The Totalwar section is dormant though. Recently, only two of us occasionally play Samurai Wars on Sunday.

    Been a while, so I don't remember the composition of Furious all cavalry army.

    Annie
    AggonyJade of the Brotherhood of Aggony, [FF]ladyAn or [FF]Jade of the Freedom Fighters

  7. #7
    Guardian of the Fleet Senior Member Shahed's Avatar
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    Default Re: Calling ALL CAVALRY COMMANDERS !

    GREETINGS ALL !

    Few sigs I made a long time ago, they're not that great but if anyone wants to use them feel free.
    I've kept them within the 10kb rule, original screens were from an earlier build of Broken Crescent.







    Also the Broken Crecent Mod for M2:TW has been released. Haven't tried it yet but it should be great for all cavalry fans.

    SALUTE!
    Last edited by Shahed; 01-22-2008 at 14:12.
    If you remember me from M:TW days add me on Steam, do mention your org name.

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