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  1. #1
    dudes what's shakin' Member Katana's Avatar
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    Default a few questions

    hey everyone

    my new rig arrived today, and it's been fairly smooth sailing thus far. m2tw is running great, but there are a few changes i'd like to make, and i don't know how. in order:

    how do i increase the unit size? on max i'm getting basic sizes of 80 men, where i'd like to see 100 or 120. there's a text file where i can change this, right?

    how do i unlock all the factions? i rather fancy a campaign as scotland, then one as the turks. england looks, frankly, boring.

    how do i get rid of those stupid circles under the selected unit?

    how do i see where i've ordered my units to go? in rtw i recall one used the space bar...

    sorry if these questions are n00bish. i've been installing drivers and downloading patches all day, so i'm a bit short on patience at the moment.

    cheers!

  2. #2

    Default Re: a few questions

    To cahnge unit amout go to options -> game options -> unit scale

    To unlock all factions u can Either go to Descr_stars (or something like that in the data folder) There put all the factions u want in the playable section or complete a short/long campain

  3. #3
    dudes what's shakin' Member Katana's Avatar
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    Default Re: a few questions

    i know how to do it in the game, but i want to go past what "huge" will allow me.

  4. #4
    Amphibious Trebuchet Salesman Member Whacker's Avatar
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    Default Re: a few questions

    Quote Originally Posted by Katana
    i know how to do it in the game, but i want to go past what "huge" will allow me.
    Not possible. "Huge" is the biggest size you can go mate, sorry. 150 it is!

    "Justice is the firm and continuous desire to render to everyone
    that which is his due."
    - Justinian I

  5. #5
    Village special needs person Member Kobal2fr's Avatar
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    Default Re: a few questions

    The spacebar still works, but it's a bit fickle. On my comp' at least, the destination plots are semi-transparent and flash ultrafast, instead of the solid dots of the previous games, making them hard to see.

    The circles under the selected unit can be disabled by editing the preference.Cfg file (located in m2tw's root directory) IIRC. I think the parameter is disable_arrow_marker, which you should set to 1, but I could be mistaken.
    Anything wrong ? Blame it on me. I'm the French.

  6. #6
    Amphibious Trebuchet Salesman Member Whacker's Avatar
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    Default Re: a few questions

    Hmmm, don't ever remember using the spacebar, but on the battle map I thought it was the Shift key? Shows a red arrow marker at the dest. where you ordered your yokels to go?

    "Justice is the firm and continuous desire to render to everyone
    that which is his due."
    - Justinian I

  7. #7
    Member Member Didz's Avatar
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    Default Re: a few questions

    Quote Originally Posted by Kobal2fr
    The spacebar still works, but it's a bit fickle. On my comp' at least, the destination plots are semi-transparent and flash ultrafast, instead of the solid dots of the previous games, making them hard to see.
    I have no idea why this would be happening. The <Space Bar> has always produced a steady display of dots showing the final destination of your units. Have you altered any of the settings in the preference file which might have changed the way this is represented?
    Didz
    Fortis balore et armis

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