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Thread: ROMANI: wierd thiings ingame

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  1. #1

    Default Re: ROMANI: wierd thiings ingame

    In our newest internal build we have Rhegion in Roman rebel sub faction hands, so yes, we have fixed that part.

  2. #2

    Default Re: ROMANI: wierd thiings ingame

    very good :)

    i perfectly know the roman rebel issue, but i was looking at rhegion helded by a sub-greek faction units :) it was this i meant when i said "roman with high revolt risk", and the rebel settlement with a closer roman army it was meant to represent - as possible - roman holdings on the rest of brettian paeninsula.

    also, i know that sicily was a roman province - maybe i was wrong in explaining that i think that, even if type 2 gov, it should nonetheless be able to train polybian units (not early republican ones).

    and what about german mercenaries? as long as i remember, they were not in italy in the 0.81. so whay it has been changed?


    by the way, thanks for the fast and pretty exaustive answer :)

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  3. #3
    EB Token Radical Member QwertyMIDX's Avatar
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    Default Re: ROMANI: wierd thiings ingame

    Since Polybian roman units come exclusively from Latium or from Roman or Latin colonies (of which there are none in Sicily) they can't be recruited there.

    As to the mercenaries thing, I think its probably just to show the movement of mercenaries to large military centers where they were likely to find work. They're probably just placeholders to be filled by other mercs who make more sense in central Italy fulfilling that role. The descr_mercenaries file is pretty out of date in .81.
    Last edited by QwertyMIDX; 05-13-2007 at 05:21.
    History is for the future not the past. The dead don't read.


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  4. #4

    Default Re: ROMANI: wierd thiings ingame

    another thing:

    i've finally managed to get a triumph with one of my generals. Well, i was expecting it to get a proper message - like when you conquer carthago or so - that will tell about the triumph. is just to make it more satisfactory, and to get the player something worth the efforts, other than a trait. i have no idea of how much messages has already been used, but i guess in the old senate one you could find a proper one :)

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  5. #5
    Member Member cunctator's Avatar
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    Default Re: ROMANI: wierd thiings ingame

    Have you returned to Roma with your general? In theory a message should be displayed then.

  6. #6

    Default Re: ROMANI: wierd thiings ingame

    i've returned but no message has displayed :( when he was in rome he get the traith of celebrating triumph or somethink like, and triumphator after (or viceversa?)...

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  7. #7
    EB Traitor Member BozosLiveHere's Avatar
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    Default Re: ROMANI: wierd thiings ingame

    There should be a nice pop up message with a pretty picture besides the trait, but unfortunately test_message is bugged in RTW 1.5 and we still haven't found a workaround.

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