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Thread: Problems with the town of Tuat

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    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Problems with the town of Tuat

    Tuat is in a state of limbo in v0.8x and shouldn't really be conquered. For one thing, it probably costs more to maintain than any profit you can get from it.

    Those 'hidden' buildings probably messed with government.

    The majority of buildings placed by the campaign script (such as government resources) are given the "Western Greek" culture because it is the default culture in EB. It doesn't change anything or effect anything, so it doesn't really matter.
    Last edited by MarcusAureliusAntoninus; 05-12-2007 at 20:52.


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