Results 1 to 30 of 573

Thread: Rise of Civilizations Part 2 [Concluded]

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    The Real Ad miN Member Tran's Avatar
    Join Date
    Dec 2006
    Location
    Orion Arm
    Posts
    1,048

    Default Re: Rise of Civilizations Part 2

    Surely

    We Vikings shall patiently wait until the Earth Council give us a map
    Medieval 2: Total War Guide to Traits and Retinue
    "Tenderness and kindness are not signs of weakness and despair but manifestations of strength and resolution." - Khalil Gibran

    World War 3 erupted in mid-1960's: NATO - Warsaw Pact Conflict multiplayer Interactive, choose one from several available countries

  2. #2
    Arena Senior Member Crazed Rabbit's Avatar
    Join Date
    May 2003
    Location
    Between the Mountain and the Sound
    Posts
    11,074
    Blog Entries
    1

    Default Re: Rise of Civilizations Part 2

    I suppose I could whip out a map if you want.

    CR
    Ja Mata, Tosa.

    The poorest man may in his cottage bid defiance to all the forces of the Crown. It may be frail; its roof may shake; the wind may blow through it; the storm may enter; the rain may enter; but the King of England cannot enter – all his force dares not cross the threshold of the ruined tenement! - William Pitt the Elder

  3. #3
    Honorary Argentinian Senior Member Gyroball Champion, Karts Champion Caius's Avatar
    Join Date
    Aug 2006
    Location
    I live in my home, don't you?
    Posts
    8,114

    Default Re: Rise of Civilizations Part 2

    Quote Originally Posted by Crazed Rabbit
    I suppose I could whip out a map if you want.

    CR
    That would be very helpfull




    Names, secret names
    But never in my favour
    But when all is said and done
    It's you I love

  4. #4
    Arena Senior Member Crazed Rabbit's Avatar
    Join Date
    May 2003
    Location
    Between the Mountain and the Sound
    Posts
    11,074
    Blog Entries
    1

    Default Re: Rise of Civilizations Part 2

    Well, the map is done.
    Spoiler Alert, click show to read: 


    Before we start, however, I think we need to discuss if we wish to implement any changes to the rules suggested by Kraellin last round (maybe you should PM him to see if he wants to join);
    Castles - must one assault them before attacking towns nearby?
    Boats - Do players have to buy transport for troops across water, or maintain separate navies?
    Trade - should location affect trade? I think it should, and I think I might be able to make an excel spreadsheet that could calculate taxes for cities depending on who they traded with, whether or not they're a port city, etc.

    City Density - this is important. We could make varying levels of density in the map, ranging from very low (desert) to low (steppes) to middling (most of Europe) to high (regions with rich farmland).

    Untravelable regions - the alps and certain deserts, for example.

    CR
    Ja Mata, Tosa.

    The poorest man may in his cottage bid defiance to all the forces of the Crown. It may be frail; its roof may shake; the wind may blow through it; the storm may enter; the rain may enter; but the King of England cannot enter – all his force dares not cross the threshold of the ruined tenement! - William Pitt the Elder

  5. #5
    Honorary Argentinian Senior Member Gyroball Champion, Karts Champion Caius's Avatar
    Join Date
    Aug 2006
    Location
    I live in my home, don't you?
    Posts
    8,114

    Default Re: Rise of Civilizations Part 2

    Quote Originally Posted by CR
    Boats - Do players have to buy transport for troops across water, or maintain separate navies?
    I suggest that we need transport ships and 'war boats'
    Castles - must one assault them before attacking towns nearby?
    No, unless you dont want to have problems with enemy reinforcements
    Trade - should location affect trade? I think it should, and I think I might be able to make an excel spreadsheet that could calculate taxes for cities depending on who they traded with, whether or not they're a port city, etc
    Im not sure on how to do this
    City Density - this is important. We could make varying levels of density in the map, ranging from very low (desert) to low (steppes) to middling (most of Europe) to high (regions with rich farmland).
    Yes.I can make an research and I can make a new map with the climate.However, I suggest that we need an spreadsheet to see whats included and whats not.

    I will Pm Kraelin.
    Last edited by Caius; 05-19-2007 at 19:54.




    Names, secret names
    But never in my favour
    But when all is said and done
    It's you I love

  6. #6
    Arena Senior Member Crazed Rabbit's Avatar
    Join Date
    May 2003
    Location
    Between the Mountain and the Sound
    Posts
    11,074
    Blog Entries
    1

    Default Re: Rise of Civilizations Part 2

    We can use the current map for climate/density purposes, it just would require a bit of coloring.
    I suggest that we need transport ships and 'war boats'
    For simplicity's sake, I suggest just one type, built in port cities with a certain level of development.

    Im not sure on how to do this
    Neither am I, but I think I might be able to get something to work.

    CR
    Ja Mata, Tosa.

    The poorest man may in his cottage bid defiance to all the forces of the Crown. It may be frail; its roof may shake; the wind may blow through it; the storm may enter; the rain may enter; but the King of England cannot enter – all his force dares not cross the threshold of the ruined tenement! - William Pitt the Elder

  7. #7
    the G-Diffuser Senior Member pevergreen's Avatar
    Join Date
    Nov 2006
    Location
    Brisbane, Australia
    Posts
    11,585
    Blog Entries
    2

    Default Re: Rise of Civilizations Part 2

    I better not be yellow and black. I told you i was starting in the Holy Lands.
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO