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    Honorary Argentinian Senior Member Gyroball Champion, Karts Champion Caius's Avatar
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    Default Re: Rise of Civilizations Part 2

    Quote Originally Posted by CR
    Boats - Do players have to buy transport for troops across water, or maintain separate navies?
    I suggest that we need transport ships and 'war boats'
    Castles - must one assault them before attacking towns nearby?
    No, unless you dont want to have problems with enemy reinforcements
    Trade - should location affect trade? I think it should, and I think I might be able to make an excel spreadsheet that could calculate taxes for cities depending on who they traded with, whether or not they're a port city, etc
    Im not sure on how to do this
    City Density - this is important. We could make varying levels of density in the map, ranging from very low (desert) to low (steppes) to middling (most of Europe) to high (regions with rich farmland).
    Yes.I can make an research and I can make a new map with the climate.However, I suggest that we need an spreadsheet to see whats included and whats not.

    I will Pm Kraelin.
    Last edited by Caius; 05-19-2007 at 19:54.




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