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Thread: Rise of Civilizations Part 2 [Concluded]

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  1. #27
    Arena Senior Member Crazed Rabbit's Avatar
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    Default Re: Rise of Civilizations Part 2

    Ya, I'm going to decide what to do before I view your turns (For resending in the first turn PMs, it won't be a problem). The problem is I'll still know what you did the turn before, but I'll try to do my best to not let extra knowledge influence my actions.

    To help, please put 'Question' or something in non-order PMs.

    EDIT: More clarifications - each fleet (costs 500, upkeep 55 or 110 a turn) can carry 2000 men, or 1000 cav.

    Castle costs - 1000 gold for each level. I'm thinking perhaps it should cost a bit more. Ideas?


    Crazed Rabbit
    Last edited by Crazed Rabbit; 06-16-2007 at 00:18.
    Ja Mata, Tosa.

    The poorest man may in his cottage bid defiance to all the forces of the Crown. It may be frail; its roof may shake; the wind may blow through it; the storm may enter; the rain may enter; but the King of England cannot enter – all his force dares not cross the threshold of the ruined tenement! - William Pitt the Elder

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