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Thread: Calculating number of days under siege

  1. #1
    EBII PM Member JMRC's Avatar
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    Question Calculating number of days under siege

    How does the AI calculates the number of days that a city stands besieged?

    I would think that the "Food" value in EDU for each of the besieged units plus some standard "Food" value for the population, should be taken into account [Total T = Unit U + Population P].

    A "Food" value for each city (based on the city/village's farm level and wealth - money income) [C] would be divided by the total obtained above [T] and this would give the number of days under siege [# days = C / T]

    However, it is widely said that the "Food" value in EDU was never used by the game. So, this whole "theory" doesn't stand.

    Can someone give me a clue?



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  2. #2
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Calculating number of days under siege

    Size of walls.

    Foot
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  3. #3

    Default Re: Calculating number of days under siege

    Yeah, it's really that simple. If you read the description of the walls, at least in Vanilla RTW, it is described that the upgrade also includes larger emergency storage for food to be used whilst the settlement is under siege.

  4. #4

    Default Re: Calculating number of days under siege

    Cant be. Why do some sieges of settlements without walls take 3 and other 8 turns? Must be size of city too.

  5. #5
    Member Member Thaatu's Avatar
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    Default Re: Calculating number of days under siege

    I believe it's city size and walls that determine it. For example my Seleukeia with wooden walls and 42,000 inhabitants holds out for 8 or 9 turns.

    Btw, isn't it a bit odd that sieges have no effect on settlement growth..?
    Last edited by Thaatu; 05-14-2007 at 05:30.

  6. #6

    Default Re: Calculating number of days under siege

    Quote Originally Posted by Thaatu
    I believe it's city size and walls that determine it. For example my Seleukeia with wooden walls and 42,000 inhabitants holds out for 8 or 9 turns.

    Btw, isn't it a bit odd that sieges have no effect on settlement growth..?
    You're locked in with nothing to do but be horny...

    And yeah, it's both. I don't have a city that can have stone walls that doesn't.

  7. #7
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Calculating number of days under siege

    City Size
    Wall Size
    and some character related eliments. I believe that if the faction leader is in a settlement it will hold out longer, IIRC.


  8. #8
    Come to daddy Member Geoffrey S's Avatar
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    Default Re: Calculating number of days under siege

    I found it a shame Rome didn't have the feature Medieval had, namely that the larger the army inside the walls the shorter the siege would be due to limited food supplies.
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

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