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Thread: MTW Pocket Mod: Units, Buildings and Unit Stats

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  1. #29
    Cthonic God of Deception Member ULC's Avatar
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    Default Re: MTW Pocket Mod: Units, Buildings and Unit Stats

    Will you also be increasig the stats of the bodygaurd units? As an almost unique unit that can't be replenished or retrianed, they could be more powerful then the knights for the era. Also, an increase in size (which I agree with) would also help to not make them useless after thier first battle.

    On the German units, should I make them trainable in the region only but avaible to all factions?
    Last edited by ULC; 06-14-2007 at 23:55.

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