Not sure about this. This won't stop the AI from doing what it's doing. It will still advance through those tech levels in order to get to it's objective, in this case +1 pikemen. I'm confident that if I had made all upgrades part of the tech level, the French would still have raised that province to Citadel abd still teched up to pikmen.Originally Posted by Kralizec
Improved emissaries won't work. The only difference between, i.e, bishops and cardinals is the faith propogation AFAIK. Emissaries don't propogate faith so their abilities are unchangeable. The only way to improve them is to have building upgrades that increaese their valour (as is the case with assassins and spies). So it may be possible to use the court buildings to increase the valour of emissaries. Though personally I would use buildings such as the chancellory, admiralty and university etc for this purpose.Originally Posted by Kralizec
All knights are pretty much Lancers, it seems strange to have a tech tree of: Feudal Knights -> Chivalric Knights -> Lancers. The Lancers in MTW are also fantasy, and shouldn't be restricted to the Spanish. Lancers in the true sense, is how the later lance wielding cavalry of the 18th century are often described.Originally Posted by Kralizec
The AI will build them if the build prod file is modded to encourage them to do so, and should do anyway if they have to build them to build something else.Originally Posted by Deus ret.
Originally Posted by Deus ret.
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