I haven't been about here much nor have I played any TW for days now, and anyway I assumed the interest in this thread/subject had died off.Originally Posted by Third spearman from the left
The AI does tech up to the the province to the valour bonus unit, to the detriment of all else. Provinces without the high level unit valour bonuses appear to thrive. Wheras Provinces such as Tolouse, Contantinople and now Flanders in the Danes campaign I was running are totally focused on the valour bonus unit. I loaded the game in -ian mode and tested this on a few more campaigns and found it to always be the same. This has led me to the conclusion that perhaps valour bonuses may not be such a good thing after all...
I have a feeling that it may be necessary to impliment valour bonuses some other way, to prevent the AI from acting in that way.
I think this is always a good idea, alot of mods do it already and it only enhances gameplay and the overall challenge. I actually tried modding out sea trade and shipping altogether once. Basically I removed the links between land and sea and all sea zones and modded out ship yards and ships. After which I put back all of the default landbridges plus many more liniking up the Islands with the mainland, and others such as sicily -> tunisia and greece -> crete -> cyrenacia. Not surprisingly it didn't work well. The main problem being that crusades began to take rather stupid routes... https://forums.totalwar.org/vb/showt...ght=landbridgeOriginally Posted by Third spearman from the left
I would add that slotting in the VI forest clearing instead of the 40% farmland would be a good idea (as per Viking Hordes XL Mod) as it's indestructable, and so the razing and burning tactics are less easy to pull off.Originally Posted by Third spearman from the left
I'm not sure about this. The AI has a tendency to upgrade the castle before it upgrades anything else. It seems to prioritise this. We will end up seeing alot of citadels and not alot else constructed in the provinces. The high build cost puts off the AI from upgrading, allowing it to build more of the cheaper faster buildings sooner.Originally Posted by Third spearman from the left
Good idea.Originally Posted by Third spearman from the left
Bookmarks