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Thread: MTW Pocket Mod: Units, Buildings and Unit Stats

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  1. #11

    Default Re: MTW Pocket Mod: Summary, Download and Bug Reports

    I've noticed that. They cannot be built in France anymore anyway, though the problem is more so the "unit choices" combined with actual unit availability. In vanilla MTW the AI spams them in Aquitaine anyway because it starts with the infrastructure. The remedy is to make other units available earlier and more cheaply than hobilars and to change the "unit choices" to make Hobilars less of a choice. At present the AI wants to build hobilars more than it wants to build Sergeants, Men at Arms or archers.

    -Edit: I've adjusted it but only for "POVERTY_STRICKEN()". I'll see what that does. I've already fixed Royal Knights in this respect btw. The AI should not want to build those at all now and should instead train Knights which are cheaper and faster to build but more costly to support.
    Last edited by caravel; 12-07-2008 at 13:14.
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