Results 1 to 16 of 16

Thread: How to make 1 unit containing 1 soldier ?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: How to make 1 unit containing 1 soldier ?

    My idea is to make a video of Achillies vs Hektor, Zhuge Liang has made splendid Textures , just like in the Movie.
    Actually, Achillies really look like Brad Pitt;
    If anyone can help doing the script I have made the export_descr_unit and the descr_battle_unit but the the units made are 10 soldiers, (it works well)
    I can send the tga + cas + unit #tga for both hektor and achillies ..

  2. #2

    Default Re: How to make 1 unit containing 1 soldier ?

    Is it possible to create/resscale a skeleton to scale 0.00001 (ok perhaps not *that* small)? So that you give the rest of the men this skeleton (apart from making them invisible). Being so small they will cover very small distances and it will be like the general is alone on the field, plus they will become virtually useless in combat. It's the closest thing I can think of to having a lone general, besides the script thing. Which btw must be a REAL pain if Wlesmana says so...

    Norman Invasion - The fate of England lies in your hands...

    Viking Invasion II - Unite Britain in the best TW campaign ever!

    Gods and Fighting Men: Total War - Enter the Mists of Myth in Ancient Ireland

  3. #3

    Default Re: How to make 1 unit containing 1 soldier ?

    It would be only for a single fight between Hector and Achillies, I can figure it out With the Battle Editor in front of the walls of Troy..I can make that..

  4. #4
    The Dark Knight Member wlesmana's Avatar
    Join Date
    Jan 2005
    Location
    Indonesia
    Posts
    602

    Default Re: How to make 1 unit containing 1 soldier ?

    If it's just for that, then just do a unit of Achilles and Hector and set them up as scripted battle/historical battle. You can have 1 man units there.

    Is it possible to create/resscale a skeleton to scale 0.00001 (ok perhaps not *that* small)? So that you give the rest of the men this skeleton (apart from making them invisible). Being so small they will cover very small distances and it will be like the general is alone on the field, plus they will become virtually useless in combat. It's the closest thing I can think of to having a lone general, besides the script thing.
    Bad idea. With a skeleton that small, the rest of the unit, except the general, would fall behind. When your units attacking a unit with its soldiers scattered, they act crazy and weird things happen. You might end up seeing your units going to the "middle", which is the area between the one general and the tiny invisible soldiers and got confused there. They always go after the "center" of a unit and not individual soldiers, until they engaged in combat.

  5. #5

    Default Re: How to make 1 unit containing 1 soldier ?

    That was the ponit, the rest of the unit being left behind. I just didn't know if the "go for the unit-mass-center" thingy happens *every* time or it's an occassional bug... I believed that once the enemies collided with the general, then they would fight him and ignore the rest of the unit's men until they got really close (which would take a looong time). But since it's an every-single-time thing, then yeah, very bad idea indeed...

    Thx for the clarification. :)

    Norman Invasion - The fate of England lies in your hands...

    Viking Invasion II - Unite Britain in the best TW campaign ever!

    Gods and Fighting Men: Total War - Enter the Mists of Myth in Ancient Ireland

  6. #6

    Default Re: How to make 1 unit containing 1 soldier ?

    Quote Originally Posted by wlesmana
    If it's just for that, then just do a unit of Achilles and Hector and set them up as scripted battle/historical battle. You can have 1 man units there..
    No; that is not possible as well in the battle Editor; the minimum I found is 5
    So that would give 5 Achillies vs 5 Hector....I can send the texture (tga+cas) if you want to try ...the texture are just like in the movie; Zhuge Liang must have taken a photo the 2 actors and put them in the game ; I don't remember the actor's name that plays Hector, but Obviously it's Brad Pitt reduce as a little unit Achillies

  7. #7
    The Dark Knight Member wlesmana's Avatar
    Join Date
    Jan 2005
    Location
    Indonesia
    Posts
    602

    Default Re: How to make 1 unit containing 1 soldier ?

    It appears to be possible to have 1 man units:

    This had always bugged me why the unit is hard-coded to be a minimum of 6 when clearly in the editor you could set it to one.

  8. #8

    Default Re: How to make 1 unit containing 1 soldier ?

    thanks for your interest
    True ; on the Battle Editor when you put troops on the fields; as you choose 1 soldier in 1 unit; you see that in reality the game put 5 or 6 instead in the battle you create;
    So What can I do ?
    Last edited by kungfuserge; 05-17-2007 at 05:49.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO