It would be only for a single fight between Hector and Achillies, I can figure it out With the Battle Editor in front of the walls of Troy..I can make that..
It would be only for a single fight between Hector and Achillies, I can figure it out With the Battle Editor in front of the walls of Troy..I can make that..
If it's just for that, then just do a unit of Achilles and Hector and set them up as scripted battle/historical battle. You can have 1 man units there.
Bad idea. With a skeleton that small, the rest of the unit, except the general, would fall behind. When your units attacking a unit with its soldiers scattered, they act crazy and weird things happen. You might end up seeing your units going to the "middle", which is the area between the one general and the tiny invisible soldiers and got confused there. They always go after the "center" of a unit and not individual soldiers, until they engaged in combat.Is it possible to create/resscale a skeleton to scale 0.00001 (ok perhaps not *that* small)? So that you give the rest of the men this skeleton (apart from making them invisible). Being so small they will cover very small distances and it will be like the general is alone on the field, plus they will become virtually useless in combat. It's the closest thing I can think of to having a lone general, besides the script thing.
That was the ponit, the rest of the unit being left behind. I just didn't know if the "go for the unit-mass-center" thingy happens *every* time or it's an occassional bug... I believed that once the enemies collided with the general, then they would fight him and ignore the rest of the unit's men until they got really close (which would take a looong time). But since it's an every-single-time thing, then yeah, very bad idea indeed...
Thx for the clarification. :)
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No; that is not possible as well in the battle Editor; the minimum I found is 5Originally Posted by wlesmana
So that would give 5 Achillies vs 5 Hector....I can send the texture (tga+cas) if you want to try ...the texture are just like in the movie; Zhuge Liang must have taken a photo the 2 actors and put them in the game ; I don't remember the actor's name that plays Hector, but Obviously it's Brad Pitt reduce as a little unit Achillies![]()
thanks for your interest
True ; on the Battle Editor when you put troops on the fields; as you choose 1 soldier in 1 unit; you see that in reality the game put 5 or 6 instead in the battle you create;
So What can I do ?
Last edited by kungfuserge; 05-17-2007 at 05:49.
congrats to Zhuge Liang, these guys look amazing.
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