Hello Gawain of Orkeny,
I think there's an performance argument to go from 2D to 3D. Graphic cards can do more work on the units, 2D is more a CPU job. Not sure whether this is relative, absolute or even true. Of course, the units in RTW/M2TW are more detailed so the benefit is gone anyway?
An entry level system could run a 4v4 @ 200 unitsize in MTW without lag. If it were the same computer and game, but using 3D graphics of the same size and quality, it could be 4v4 @ 400, because the graphics card can be put to work, relieving the CPU. Again, that's one of the illusions in my head.
If above is true, you could perhaps also have a 6V6 @200 (I know it doesn't equal 4v4 @ 400, but another bottleneck may kick in when adding units rather than men). So, there's a gameplay benefit. One day we'll play 100v100 and control one unit each![]()
True, people are still playing the older titles and having/try to have fun with it. Gamespy still offers a lobby for MTV and VI, but that is about all support you get for the older titles. I know that's how things are with software, but you're left on an island with a few likeminded. Bad luck if your shiny new hardware or OS doesn't support it anymore. Bad luck when others move on to another place to play an updated version of the same game from the same developer.
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