Results 1 to 30 of 102

Thread: MP Wishlist @ .COM

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Very Senior Member Gawain of Orkeny's Avatar
    Join Date
    Aug 2003
    Location
    Centereach NY
    Posts
    13,763

    Default Re: MP Wishlist @ .COM

    And you don't notice the imbalance?
    Of course I do. Ive complained that spears are almost useless since Ive started playing. Ive learned to live with it

    Sorry to drop in (as a non-MP-player), but even if a game takes only 30min - instead of the 40min that Puzz3D mentioned - that would translate into playing 4-5 years of playing 8 hours each and every day
    That it does. Hows this, I once went 19 months without missing a single day of playing. I would average 8 to 10 hours a day. Many a time playing 16 or 17 hours a day on weekends . Once I was hiy by a car and taken to the hospital during that period. I was pretty badly hurt and spent about 12 hours there. They medicated me up and sent me home. As soon as i got there I went online I didnt do so good in the condition I was in.

    Until MTW2 came out MTW/VI was the only game I ever played for over 4 years.

    Yes Ive certainly gotten my monies worth from it and am continuing to do so.
    Fighting for Truth , Justice and the American way

  2. #2

    Default Re: MP Wishlist @ .COM

    Quote Originally Posted by Gawain of Orkeny
    Of course I do. Ive complained that spears are almost useless since Ive started playing. Ive learned to live with it
    That's what I thought, and I don't see anything funny about it. I'm not going to compromise my standards to suit the lowered standard that Creative Assembly has adopted since their first game. I wasted my time trying to help Creative Assembly improve their game except that the old engine was developed to the point where you can make good mods using that engine. I spent about nine months of my time on their beta teams putting in about 40 hours a week, and that was on top of working a full time job.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

  3. #3
    Very Senior Member Gawain of Orkeny's Avatar
    Join Date
    Aug 2003
    Location
    Centereach NY
    Posts
    13,763

    Default Re: MP Wishlist @ .COM

    That's what I thought, and I don't see anything funny about it
    Well it was still the best game I ever played. In fact to me it still is not counting NTW and the STW and recon mods. If I didnt keep my sense of humor I like you would be disgusted. Then again I never put in the time and effort you did trying to fix these things. You know I repect You the Mizu clan for all the great things youve done for this community and MTW/VI in particular. I still dont know why no one can fix spears. How hard can it be? Its seems to me that they work better now in MTW2 than in VI.

    As always my Hats off to you
    Fighting for Truth , Justice and the American way

  4. #4
    Nur-ad-Din Forum Administrator TosaInu's Avatar
    Join Date
    Jul 2002
    Posts
    12,326

    Default Re: MP Wishlist @ .COM

    Hello Gawain of Orkeny,

    That's quite something.

    Spears were quite powerful in the original MTW 1.0. To the point that both SP and MP players were not happy with it.
    MTW 1.0 was a spearsgame.

    Of course many tweaks were proposed in the forums (ranging from cost to attack). In the patch, too many tweaks were suddenly implemented and the balance shifted from over- to underpowered. Weak spears -> cavalry and swords game.

    Bulletproof balancing of TW games is a huge effort. And realisticaly, it takes months to really balance a stat for good online play, I doubt that any software developer can pull that off.

    What I noticed from being involved with stats/mods, is that you sometimes know what to do, but fail to get that to work because of limitations in the engine (or worse: having to make consessions because of SP). That makes it an even longer project.

    What the developers can do, and we can not, is provide a solid MP frame. Indirect rather than direct support. Seperating MP from SP (same product though like Soldier of Fortune) is a good start.
    Last edited by TosaInu; 05-26-2007 at 16:57.
    Ja mata

    TosaInu

  5. #5

    Default Re: MP Wishlist @ .COM

    the error in peoples thinking on the updated spear performance is too assume that the schiltrom is the toughest anti-cav formation when in fact a thin line only two deep with guard mode on using armored seargeants will defeat most heavy cavalry. in other words assuming a formation close to what most are doing with pike units.

    once the charge and are stopped by the line of spears switch to attack and wreak havoc with the horses. when they pull back reform which can be done quicker than any spearwall or schiltrom and reface the cav.

    you can usually defeat cav despite repeated charges with this technique.

  6. #6
    Nur-ad-Din Forum Administrator TosaInu's Avatar
    Join Date
    Jul 2002
    Posts
    12,326

    Default Re: MP Wishlist @ .COM

    Quote Originally Posted by mad cat mech
    the error in peoples thinking on the updated spear performance is too assume that the schiltrom is the toughest anti-cav formation when in fact a thin line only two deep with guard mode on using armored seargeants will defeat most heavy cavalry. in other words assuming a formation close to what most are doing with pike units.
    Isn't it authentically so that dense squares are the way to stop cavalry?
    Ja mata

    TosaInu

  7. #7
    Very Senior Member Gawain of Orkeny's Avatar
    Join Date
    Aug 2003
    Location
    Centereach NY
    Posts
    13,763

    Default Re: MP Wishlist @ .COM

    Spears were quite powerful in the original MTW 1.0. To the point that both SP and MP players were not happy with it.
    MTW 1.0 was a spearsgame.
    Yes before the patch. I remember i loved taking Chiv Sarges back when faction almost had alans. How is it they went to far and could never go back? That was long ago.

    when in fact a thin line only two deep with guard mode on using armored seargeants will defeat most heavy cavalry. in other words assuming a formation close to what most are doing with pike units.
    Only two deep? I guess there are no rank bonuses like in VI? Does this work vs swords? How deep vs swords? You could make an awfully long spear wall with 4-6 spear units like that.
    Fighting for Truth , Justice and the American way

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO