How can you change the charge effectiveness in cavarly that is primarily skirmish or missle? The heavy parthian archers that also have lances are one example of a unit that should at least have an impact at all. The charge for these units is useless. I edited the charge factor from primary and the secondary attack charge factor raising the charge bonus to 63 but if the unit is missle designated or skirmish it wont kill even 1, while if a charge is 63 for a regular unit itll kill about 15-20. any way to get this more realistic?
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