Although i agree to a large extent, i would like to point out that the AI as you mention does not play with uninterupted "stretched" phalanx lines and also that the 6 to 10 stars German generals versus the none to one star Roman generals in exhibit A must also have a part to play in the results. I would suspect that in exbibit B, holding the high ground also incurs a certain advantage to the Seleukids.Originally posted by econ21
The Romans are a bit overpowered in RTW, I think. As one of the earlier posters said, it may be because lorca segmenta and related Roman armour is over-rated in the stats. In terms of the stats, it seems to be regarded like plate mail when one only has to look at it to see there are so many exposed parts. The Roman (auxiliary) archers and (legionary) cav are also over the top from a historical point of view, although so are elite missiles and heavy cavalry in RTW generally.
However, the Romans do have some weaknesses in RTW which are historical. Head-on, a decent phalanx line can walk over their infantry - the AI won't pull this off, but you can against the AI.
(edit: in MTW units under the command of a general would gain 1 valour for every 2 command stars to my knowledge. 1 valour = +1 attack +1 defense +2 morale. If exhibit A was in MTW, i would say that that fight wouldn't be lost for the Germans even if... Jupiter himself was guiding the Romans.)
Many Thanks
Noir
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