Admitedly I've never played STW or MTW, only Rome and on, and I supose I can only comment on how I interpert what you are describing.
The scripted thing was about KingdomsTW..It's looking like a map/mission pack instead of an expansion to me, I'm very disappointed.
I do know what you mean though about RTW, after 12-14 provinces are yours, the game can get very easy, especailly if you are rome, as one of your flanks(fronts?) is covered until the civil war. I like to 'turtle' my campaigns a bit to avoid this, Large factions (20+ provinces) can turn out full stacks way too easy IMHO
Cheap arguement ON:Making a game about the Roman Empire and its era or one relative to Medieval Europe, while all the whilst largely ignoring most other things rather than the military aspect, is simplistic IMO and it ends with RTW and M2 being what they are, which is close to AoE, TW version
it is called Total War for a reason....
Cheap arguement OFF.
Don't all the factions 'feel' the same then? (it's a genuine question, not trying to be an ass)The mod had already taken out many of the redundant units, simplifying the rosters and giving a decent dedicated unit in each role (shooters, cavalry, melee) at every faction, that makes the battles way more interesting IMO as they are challenging and fun, for me at least.
As you said, as cliche as it is it's all down to a matter of opinion, I for one think the Mundus Magnus (sp) map with 197 provinces adds TONS to the game, but it sounds like you would disagree with me.
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