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Thread: Faction thread 4: Dwarves

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  1. #1
    Annoying Warhammer know-it-all Member DrZoidberg's Avatar
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    Default Re: Faction thread 4: Dwarves

    Development is amazingly fast Bwian. I can't but applaud.
    Sorry you must have been boring. -Dr Zoidberg

  2. #2

    Default Re: Faction thread 4: Dwarves

    yup...and 2 more units added this weekend. would have been more, but for the M2TW engine refusing all attempts at me using proper alpha textures and deciding on an 'on/off' approach to this....which made making host units that look good impossible

    Also, work on chariots continues, and I have also been working on making the tomb swarms work better so I can re-use the skeleton I am building for rat swarms and bat swarms too.

    Final ongoing project is to make the Bone Giant affect troops around it like an elephant. Did something similar for RTW, by replacing a set of elephant anims with a carefully selected set of human ones. Will try and do the same again.

    Meanwhile....I am open to suggestions as to how I can do a Spirit Host. Nearly time for another progress summary thread I think...especially since the forum is heading for it's 2000th post!
    Careless Orc Costs Lives!

  3. #3
    RnJ PR Officer Member Eufarius's Avatar
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    Default Re: Faction thread 4: Dwarves

    Yeah son! congrats!!
    keep it up on the chariots.


  4. #4
    Annoying Warhammer know-it-all Member DrZoidberg's Avatar
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    Default Re: Faction thread 4: Dwarves

    Quote Originally Posted by Bwian

    Meanwhile....I am open to suggestions as to how I can do a Spirit Host. Nearly time for another progress summary thread I think...especially since the forum is heading for it's 2000th post!
    How about taking a knight, (or any other unit) and making them paler and transparent/translucent? Or are all skins, all or nothing?
    Sorry you must have been boring. -Dr Zoidberg

  5. #5

    Default Re: Faction thread 4: Dwarves

    i think the problem he is having is that it can either be transparent or solid not a % like slightly seethrough
    For Middenheim & The Empire!

  6. #6

    Default Re: Faction thread 4: Dwarves

    So.. wich unit do you intend to be the generals bodyguard?

  7. #7

    Default Re: Faction thread 4: Dwarves

    Hammerers I believe, since this is their actual function.
    Mod leader of Warhammer; Total War


  8. #8
    Member Member Taranaich's Avatar
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    Default Re: Faction thread 4: Dwarves

    I tried making a semi-translucent unit, but I didn't have much luck either. The closest I got was using a sort of "tile" pattern in the alpha channel. Parts like the head and torso were covered in large white blocks and small black ones, and the reverse for limbs. It looks pretty lame, and doesn't seem to work in any range further than close up, but it was something.

    "Know, O Prince, that between the years when the oceans drank Atlantis and the gleaming cities, and the years of the rise of the Sons of Aryas, there was an age undreamed of, when shining kingdoms lay spread across the world, like blue mantles beneath the stars...
    Is fhearr fheuchainn na bhith san duil.

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