I was preparing for a stint in a HRE PBM and looked at the unit stats. It occurred to me that there were only a handful of units (available circa 1200) that were worth considering recruiting.
Specifically for HRE:
Spears (anti-cav inf) - armoured spearmen
Swords (anti-inf inf) - dismounted feudal knights
Horse - Teutons
Missiles - pavisse crossbowmen
I wonder if it would be useful to compile similar lists for other factions? A kind of "best in class" analysis. This is party to guide gameplay (which is why I was doing it), but also to think about balancing. For example, it is fine for pavisse crossbowmen to be the "ultimate" missile unit for HRE (pre-gunpowder at least) as they are top of their tech tree. But it is odd to have DFKs at the top, as they make later units types (Zweihanders, Forlorn Hope, Imperials, Gothics) seem rather redundant. Teutons are marginal, as at least they are rationed by presence of the Guild, but ideally I would hope the Gothics were better.
There might be a case for some faster cavalry to chase fleeing generals - I'd plump for mailed knights or, for real fast cav, mounted crossbows (although they are not available in our PBM as of 1200).
For England, circa 1200, my list would be:
Spears - mercenary spears
Swords - armoured swords (DEK as optional flankers)
Horse - Hospitallers (or Templars)
Missiles - retinue longbowmen
From a "balance" point of view, this list seems less problematic than the HRE one - although armoured swords are probably a little too cost-effective given their upkeep, so the DEK are indeed just optional.
It's a bit sad from a diversity point of view, that despite having around 30 units a piece available, a HRE vs England match-up leads to top of the line armies that consist of what are essentially the same three melee units [vis (1) armoured/merc spears; (2) DFK/AS; and (3) crusader knights], with the only real difference being the longbow vs pavise distinction.
Anyone who has played other factions want to say what units they would include in their top of the line army? (Byz seem to have the biggest internal balance issue - 20 vards perhaps being optimal).
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