Quote Originally Posted by Ulstan
I assume battles between players are auto resolved...what about battles between players and AI?
IN hotseat mode afaik from playing myself one human vs ai opponents.

Defensive battles for human vs ai are autoresolved.

Attacking battles human vs ai can be enabled to be played.(in th cfg file)


Of course hotseat mode is meant to be between at least two humans. In the situation in the above setup human attacking the other human will mean the attacker gets to play while the defensive human is run by the ai.(obviously both humans can't control their own forces at the same time during battle.)

For these reasons maybe hotseat should be all autoresolved for 2 or more humans, I guess its the players choice.


In the situation 1 human vs ai you really have the normal singleplayer game, I was using hotseat like this because it allowed me to start after x turns(I was using 100 turns) had passed automatically and then select the weakest faction to play from that time( I had an interesting time as Scotland which had only Antioch to start with and had to deal with Mongols/Egypt/Timurids , however eventually I abandoned it because of defensive autoresolving).

BTW passwords , there is no need to enter any passwords just enter at that screen