C# for me. With the coming of Windows Programming Foundation I've got everything I need to program simple games and tools (once I have enough spare time). 3D is overrated anyway with the huge amount of production time neededAnd with XAML you can create quite easily scaleable vector based interfaces.
I haven't looked too much into but WPF/e (or Silverlight) seems to be kinda like the Microsoft version of Flash.
I recall reading somewhere that PyGame seems nice but no game (so not a techdemo) is finished using with it. Panda3D seems better. But when I looked at Python I disliked how you seemingly had to look for dozens of extensions to start programming.
Are you still planning to do a game progamming study?
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