Page 2 of 5 FirstFirst 12345 LastLast
Results 31 to 60 of 138

Thread: Starcraft 2

  1. #31
    is not a senior Member Meneldil's Avatar
    Join Date
    Aug 2004
    Location
    France
    Posts
    3,074

    Default Re : Starcraft 2

    Well, I prefer(ed) Warcraft over Stracraft (that is, until Blizzard butchered the background with WoW), but I sure am awaiting this game, if only to know what will be happening to the characters.

    Spoiler Alert, click show to read: 
    Are the Protoss going to escape total extinction ?
    Are the Terran willing to side with Earth ?
    Who is that weird dude that betrayed the Earth Expeditionnary Force, before betraying Kerrigan ? Is he really trying to create a new race based on both Protoss and Zergs ?
    Is Raynor going to marry Kerrigan, despite her serious lack of hygiena ?

    I'm fairly sure Blizzard will soon announce one or more new races being involved.


    Edit : And it's quite obvious that units and buildings look the same as they did in Starcraft. The game will likely take place a few year after Starcraft. I don't see why Terran design would change suddenly.
    Last edited by Meneldil; 05-20-2007 at 23:18.

  2. #32
    Sovereign of Soy Member Lehesu's Avatar
    Join Date
    Nov 2002
    Posts
    1,829

    Default Re: Starcraft 2

    Quote Originally Posted by Kekvit Irae
    Is one of the principles to build tanks, train fresh troops, and have miners work on the frontlines? I think not.
    When you compress warfare into a small map with small units, you have to compress resources in there as well. This just has to be accepted, although the implementation of this compression can make-or-break a game. Part of the reason why we like Total War games is that the compression of resource gathering is not as blatant, as the game takes place at a broader scope than most RTS.
    Innovative Soy Solutions (TM) for a dynamically changing business environment.

  3. #33
    Robot Unicorn Member Kekvit Irae's Avatar
    Join Date
    May 2003
    Location
    Alabama
    Posts
    3,758

    Default Re: Re : Starcraft 2

    Quote Originally Posted by Meneldil
    Well, I prefer(ed) Warcraft over Stracraft (that is, until Blizzard butchered the background with WoW), but I sure am awaiting this game, if only to know what will be happening to the characters.

    Spoiler Alert, click show to read: 
    Are the Protoss going to escape total extinction ?
    Are the Terran willing to side with Earth ?
    Who is that weird dude that betrayed the Earth Expeditionnary Force, before betraying Kerrigan ? Is he really trying to create a new race based on both Protoss and Zergs ?
    Is Raynor going to marry Kerrigan, despite her serious lack of hygiena ?

    I'm fairly sure Blizzard will soon announce one or more new races being involved.


    Edit : And it's quite obvious that units and buildings look the same as they did in Starcraft. The game will likely take place a few year after Starcraft. I don't see why Terran design would change suddenly.
    Spoiler Alert, click show to read: 
    Play the bonus level in StarCraft: Brood Wars. It has hints at a new race/enemy in the future, the Protoss/Zerg hybrid.

  4. #34
    Sovereign of Soy Member Lehesu's Avatar
    Join Date
    Nov 2002
    Posts
    1,829

    Default Re: Starcraft 2

    I thought that in a recent interview, Blizzard claims that there will only be the three original factions.
    Innovative Soy Solutions (TM) for a dynamically changing business environment.

  5. #35
    Moderator Moderator Gregoshi's Avatar
    Join Date
    Oct 2000
    Location
    Central Pennsylvania, USA
    Posts
    12,980

    Default Re: Starcraft 2

    Lehesu, though I've heard the rumours about a forth race, you are correct about the races. According to the Blizzard Q&A session regarding the SC2 (on Gamespot):

    Quote Originally Posted by Gamespot Q&A article
    The panel also confirmed that the sequel will have only the three factions of the Protoss, Terrans, and Zerg; there will be no fourth faction.
    Regarding resources:

    Quote Originally Posted by Gamespot Q&A article
    To address another question, the panel suggested that the resource management system in the sequel will feature "some enhancements, but it will still be very similar to the resource management in Starcraft, and just as important."
    Regarding old SC characters appearing in SC2:

    Quote Originally Posted by Gamespot Q&A article
    Given that the trailers shown at this morning's presentation featured cameo appearances from key Starcraft characters like Zeratul, Jim Raynor, and Kerrigan, creative development VP Chris Metzen confirmed that those three characters will definitely appear in the game.
    If interested, here is the full article
    This space intentionally left blank

  6. #36
    Cynic Senior Member sapi's Avatar
    Join Date
    Oct 2004
    Location
    Brisbane
    Posts
    4,970

    Default Re: Starcraft 2

    Quote Originally Posted by Monarch
    Well after only coming to pc gaming in the past couple of years I've heard so much about this legendary game, Starcraft. So as soon as I saw SC2 was announced on GameSpot I set about absorbing as much information as possible...I couldn't care less now.

    I feel the best RTS on the market is Company of Heroes, RTS should be about tactics, positioning, flanking etc. However in the Q&A session on gamespot Blizzard are actually boasting about (as opposed to WC3) a return to more emphasis on resource management and rushing...the two things I hate in RTS. This is the reason I like CoH, with the machine guns at bases from the start rushing is impossible and the resource system in CoH is brilliant.

    This SC2 doesn't bring anything new to the table, heck I don't even think it has destructable environments that makes CoH and the upcoming World In Conflict (which also doesn't have resources as we know and loathe them) so visually brilliant.

    The game looks like its for existing SC fans, from what I've seen its not going to win any new fans, heck even AoE 3 Far East Xpack looks better. With WiC and new CoH expansion coming out later this year...this game will struggle, if it wasn't called SC2, and for arguments sake called Warhammer 40k: But Without The Licence (WH40K: TWTL...rolls off ya tongue) I doubt anyone would be second glancing at information about it.
    Well, it's really up to you.

    Personally, I detest the 'resource management' in CoH and DoW (written like that because I don't want to stain the good name of such ideas by listing what currently exists in those leagues).

    Running around capping static points on maps far too big for their intended purpose just ain't fun, IMO.

    In SC, though, resources were vitally important. It took some time to build up enough units to fully capitalise on a mineral field, and as such it was a viable strategy to strike at such fields in order to delay the enemy, and it was equally important to defend them.

    In games such as CoH, where you can get back to full use of a resource point in thirty seconds, the onus to do so simply isn't there.

    It may just be a difference in play style, but it's an important one for me.
    From wise men, O Lord, protect us -anon
    The death of one man is a tragedy; the death of millions, a statistic -Stalin
    We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer

  7. #37
    Master Procrastinator Member TevashSzat's Avatar
    Join Date
    Nov 2006
    Location
    University of Pennsylvania
    Posts
    2,367

    Default Re: Starcraft 2

    These new RTS games like CoH or Dawn of War seems vastly superior to the old Starcraft/Command and Conquer style, but trust me the original game was so awsome and still is because of how polished it was. It might not seem like that good, but just play the old one and you will get hooked in no time.
    "I do not know what I may appear to the world; but to myself I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me." - Issac Newton

  8. #38
    Cynic Senior Member sapi's Avatar
    Join Date
    Oct 2004
    Location
    Brisbane
    Posts
    4,970

    Default Re: Starcraft 2

    Yes, that's the biggest thing that SC has going for it - balance.

    Every strategy has a counter, as does every counter-strategy

    It all comes down to who's the better player, not who has the better units...
    From wise men, O Lord, protect us -anon
    The death of one man is a tragedy; the death of millions, a statistic -Stalin
    We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer

  9. #39
    Robot Unicorn Member Kekvit Irae's Avatar
    Join Date
    May 2003
    Location
    Alabama
    Posts
    3,758

    Default Re: Starcraft 2

    Quote Originally Posted by sapi
    Yes, that's the biggest thing that SC has going for it - balance.

    Every strategy has a counter, as does every counter-strategy

    It all comes down to who's the better player, not who has the better units...
    Except that there's no defense against a wired-up Korean zergrushing you. kekeke

  10. #40
    Could be your God Member Abokasee's Avatar
    Join Date
    Apr 2005
    Location
    N/A
    Posts
    1,487

    Default Re: Starcraft 2

    With a little luck they'll add a new race most likely xel'naga or hybrid (Of all the races?)

    Originally Posted by sapi
    Yes, that's the biggest thing that SC has going for it - balance.

    Every strategy has a counter, as does every counter-strategy

    It all comes down to who's the better player, not who has the better units...
    Except that there's no defense against a wired-up Korean zergrushing you. kekeke
    Or 25+ Protoss carriers with full fighters

    ~EDIT~

    Some video links from IGN of gameplay and cinematic

    I lol'ed when I heard "Hell its about time" from a terrain marine
    Last edited by Abokasee; 05-21-2007 at 17:22.
    Now with transparent layers!

    Lost on the Internet? Go back to start.

  11. #41
    Master of useless knowledge Senior Member Kitten Shooting Champion, Eskiv Champion Ironside's Avatar
    Join Date
    Sep 2003
    Location
    Sweden
    Posts
    4,902

    Default Re: Starcraft 2

    Quote Originally Posted by Abokasee
    Or 25+ Protoss carriers with full fighters
    Well 2 vs 1 is usually hard in any game , but battlecruisers+wrights and a science vessel + ghosts for style or to counter that nasty arbiter for terran, scouts + dragoons and arbiter+a lucky high templar or 2, or 25 dark archons for pure evil for protoss and a devourer + mutalisk flood and defiler and scourges (after the mutalisks has engaged) for extra flavour for the zerg.

    The hard part is to catch that they're spamming carriers in time to get enough counters.
    We are all aware that the senses can be deceived, the eyes fooled. But how can we be sure our senses are not being deceived at any particular time, or even all the time? Might I just be a brain in a tank somewhere, tricked all my life into believing in the events of this world by some insane computer? And does my life gain or lose meaning based on my reaction to such solipsism?

    Project PYRRHO, Specimen 46, Vat 7
    Activity Recorded M.Y. 2302.22467
    TERMINATION OF SPECIMEN ADVISED

  12. #42
    Master Procrastinator Member TevashSzat's Avatar
    Join Date
    Nov 2006
    Location
    University of Pennsylvania
    Posts
    2,367

    Default Re: Starcraft 2

    Quote Originally Posted by Abokasee
    Or 25+ Protoss carriers with full fighters
    The counter is people won't let you build up that much. If it was a team game either your allies will be long dead by then or you will be harrassed to the point where your huge carrier army will take forever to build. If everyone is techiing then carriers will be no good anyways seeing as how Battlecruisers + Science Vessel owns Carriers + Arbiters.
    "I do not know what I may appear to the world; but to myself I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me." - Issac Newton

  13. #43
    Swarthylicious Member Spino's Avatar
    Join Date
    Sep 2002
    Location
    Brooklyn, New York
    Posts
    2,604

    Default Re: Starcraft 2

    SC2... meh. When I played SC I completed the Terran campaign and most of the Zerg campaign and got so bored I proceeded to cheat my way through the rest of the game just so I could see all the cutscenes. I tried my hand at Brood Wars and thought was better done in terms of mission design but it was still pretty dull and I wound up using the cheats just so I could see its cutscenes as well. In the end I was so glad I borrowed SC and Brood Wars from a friend and didn't spend my own money on it. For me the high points of those games were the Terran campaigns and those glorious cutscenes.

    Anyway all this SC2 hype does is heighten my anticipation for Dawn of War 2. Relic's Homeworld, Dawn of War and Company of Heroes series are the only 'traditional' RTS games I can tolerate and the only ones that seem to hold my interest sufficiently enough that I feel compelled to complete them without cheating. Relic's cutscenes positively pale in comparison to Blizzard's but I feel their gameplay and unit variety is far more interesting and fun.

    I supposed i'll just bug that same friend for his copy of SC2 because I'm absolutely certain its cutscenes are going to be even more fun than the original's. SC2's cinematic trailer has already given us a taste of what to expect, it's simply fantastic.
    Last edited by Spino; 05-22-2007 at 03:17.
    "Why spoil the beauty of the thing with legality?" - Theodore Roosevelt

    Idealism is masturbation, but unlike real masturbation idealism actually makes one blind. - Fragony

    Though Adrian did a brilliant job of defending the great man that is Hugo Chavez, I decided to post this anyway.. - JAG (who else?)

  14. #44
    Master Procrastinator Member TevashSzat's Avatar
    Join Date
    Nov 2006
    Location
    University of Pennsylvania
    Posts
    2,367

    Default Re: Starcraft 2

    People, RTS games are not known for their longevity due to awesome single player campaigns but for the online community and the diversity of maps that one can have with online
    "I do not know what I may appear to the world; but to myself I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me." - Issac Newton

  15. #45
    Kanto Kanrei Member Marshal Murat's Avatar
    Join Date
    Aug 2003
    Location
    Eye of the Hurricane (FL)
    Posts
    3,372

    Default Re: Starcraft 2

    I loved the youtube comments.

    "If only I would live to see Starcraft 2"
    "Nietzsche is dead" - God

    "I agree, although I support China I support anyone discovering things for Science and humanity." - lenin96

    Re: Pursuit of happiness
    Have you just been dumped?

    I ask because it's usually something like that which causes outbursts like this, needless to say I dissagree completely.

  16. #46
    Member Member ElectricEel's Avatar
    Join Date
    Dec 2005
    Location
    Finland
    Posts
    175

    Default Re: Starcraft 2

    Quote Originally Posted by Spino
    SC2... meh. When I played SC I completed the Terran campaign and most of the Zerg campaign and got so bored I proceeded to cheat my way through the rest of the game just so I could see all the cutscenes. I tried my hand at Brood Wars and thought was better done in terms of mission design but it was still pretty dull and I wound up using the cheats just so I could see its cutscenes as well. ... For me the high points of those games were the Terran campaigns and those glorious cutscenes.
    My sentiments exactly. Starcraft was a highly polished and balanced game, but in the end, I just don't find the gameplay in this type of RTS games very interesting.

  17. #47
    Cynic Senior Member sapi's Avatar
    Join Date
    Oct 2004
    Location
    Brisbane
    Posts
    4,970

    Default Re: Starcraft 2

    Well, since SC was the first RTS I played, my opinion on it's a bit biased.

    Amazing that I put up with playing it on N64 though
    From wise men, O Lord, protect us -anon
    The death of one man is a tragedy; the death of millions, a statistic -Stalin
    We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer

  18. #48
    The Real Ad miN Member Tran's Avatar
    Join Date
    Dec 2006
    Location
    Orion Arm
    Posts
    1,048

    Post Re: Starcraft 2

    Quote Originally Posted by Kekvit Irae
    Except that there's no defense against a wired-up Korean zergrushing you. kekeke
    You mean this?

    Medieval 2: Total War Guide to Traits and Retinue
    "Tenderness and kindness are not signs of weakness and despair but manifestations of strength and resolution." - Khalil Gibran

    World War 3 erupted in mid-1960's: NATO - Warsaw Pact Conflict multiplayer Interactive, choose one from several available countries

  19. #49
    Robot Unicorn Member Kekvit Irae's Avatar
    Join Date
    May 2003
    Location
    Alabama
    Posts
    3,758

    Default Re: Starcraft 2


  20. #50
    Cynic Senior Member sapi's Avatar
    Join Date
    Oct 2004
    Location
    Brisbane
    Posts
    4,970

    Default Re: Starcraft 2



    There are counters to a zerg rush, though, if you know it's coming
    From wise men, O Lord, protect us -anon
    The death of one man is a tragedy; the death of millions, a statistic -Stalin
    We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer

  21. #51
    is not a senior Member Meneldil's Avatar
    Join Date
    Aug 2004
    Location
    France
    Posts
    3,074

    Default Re : Starcraft 2

    Hilarious

  22. #52
    Member Member Komutan's Avatar
    Join Date
    Oct 2003
    Location
    Istanbul, Turkey
    Posts
    154

    Default Re: Starcraft 2

    Quote Originally Posted by Spino
    SC2... meh. When I played SC I completed the Terran campaign and most of the Zerg campaign and got so bored I proceeded to cheat my way through the rest of the game just so I could see all the cutscenes. I tried my hand at Brood Wars and thought was better done in terms of mission design but it was still pretty dull and I wound up using the cheats just so I could see its cutscenes as well. In the end I was so glad I borrowed SC and Brood Wars from a friend and didn't spend my own money on it. For me the high points of those games were the Terran campaigns and those glorious cutscenes.

    What made Starcraft such a big success is the multiplayer part. The campaign was nothing exceptional.

    In fact, I can tell that for most of the RTS games. To truly enjoy them, you have to play them in multiplayer mode.

  23. #53
    Member Member Alexander the Pretty Good's Avatar
    Join Date
    Jun 2004
    Location
    New Jersey, USA
    Posts
    4,979

    Default Re: Starcraft 2

    Zerg rush? GET TO THE BUNKERS!

  24. #54
    Moderator Moderator Gregoshi's Avatar
    Join Date
    Oct 2000
    Location
    Central Pennsylvania, USA
    Posts
    12,980

    Default Re: Starcraft 2

    Pah! Rushing is for the technology challenged. My friends and I were turtlers extrordinair! We could tech up as much as we wanted. One 2v2 game, in fact, developed into a World War I style blood bath that lasted nearly 2 hours. Both sides exhausted their resources and then their units. Things were so desperate we even had an SCV vs Probe battle. The second hour was mostly a waste of time because my partner and I wouldn't say "draw". We played sniper: my observer would find targets for his queen to broodling. It was great fun. Alas, we eventually came to our senses and declared a draw after the enemy Terran floated his buildings out over water where we could no longer attack them. Stupid floating buildings.
    This space intentionally left blank

  25. #55

    Default Re: Starcraft 2

    ^Then u must be playing the Imperial Guard in Dawn of War , if you like WWI style tactics.

  26. #56

    Default Re: Starcraft 2

    Weeell, I held back from the initial impulse I had to post in this thread in the beginning, and it's prolly better that I did so.
    I'm not sure why there are so many negative/pessimistic posts for the first part of the thread. I think we'd all have to admit Blizzard know what they're doing, and they've had absolutely smashing success with their games. No need to remind you how many people still play SC (and we're not even counting South Korea ), just check out the Diablo 2 players on bnet (over half a million last I checked) - and we're talking games that are 7 and 10 years old here...
    As for WoW, it's by far the most successful MMO - that's gotta mean something (although I never played it, and I don't intend to).

    As already mentioned, SC had (has) some excellent features: great balance, significantly different races, even the storyline (I, for one, really liked it). And I hugely enjoyed the campaigns.
    There's excellent humor in their games, too, and the cinematics are nothing short of brilliant. The ones from SC and Diablo2 are by far, by far the best cinematics I've ever seen in any game. Bar none. The SC are generally humorous, and the D2 ones are surprisingly creepy/suspense-inducing. Achieving that with a 3-minute clip is amazing, imo.

    Having seen the screenshots, I'm not overly excited at the new graphics. A bit over the board for my taste, but perhaps it just takes some getting used to.
    As far as I'm concerned, as long as the balance is as good as in SC1, and they maintain a decent storyline, I'm sure I'll enjoy it.

    However, do keep in mind that this is a significantly different team than the one that designed the original SC and/or D2. A lot of those folks left Blizzard (North), so we'll see how big of an impact that has on the quality of the games.
    Therapy helps, but screaming obscenities is cheaper.

  27. #57
    Could be your God Member Abokasee's Avatar
    Join Date
    Apr 2005
    Location
    N/A
    Posts
    1,487

    Default Re: Starcraft 2

    Quote Originally Posted by Kekvit Irae

    DAM BEAT ME TO IT!!!
    Now with transparent layers!

    Lost on the Internet? Go back to start.

  28. #58

    Default Re: Starcraft 2

    Quote Originally Posted by Xdeathfire
    These new RTS games like CoH or Dawn of War seems vastly superior to the old Starcraft/Command and Conquer style
    I strongly disagree with this. The Dawn of War hype advertised it as "revolutionizing RTS games with it's resource collection system". But it didn't. Going around having to cap points all over the map, then having to manually micro a peon worker around to each of those points, and keep watching them like a hawk constantly simply so you are able to start building on them right when enough of the resources become available, is an extremely cumbersome, wearing, and worst of all, vastly unfun gameplay mechanic. The aggravation of which is compounded immensely once one has under his belt hundreds of games of putting up with this agony anew each time a new game starts.

    The old style of "build resource collectors and let them collect" whilst you focus on building a base, army, and microing the combat units of said army, is a much superior design.
    Last edited by Navaros; 06-10-2007 at 18:01.

  29. #59
    Sovereign of Soy Member Lehesu's Avatar
    Join Date
    Nov 2002
    Posts
    1,829

    Default Re: Starcraft 2

    Well, that's certainly an opinion that you are entitled to. I, however, find that resourece "points" create a context to the conflict. In real warfare, certain areas become of great tactical or strategic importance for a variety of reasons. Most RTS fail to convey this. The resource system in CoH and DoW makes certain points of the map valuable and focuses the combat at those points. Thus, you have dramatic moments like holding of an enemy attack in a town square, kinds of situations that normally happen in warfare but don't happen in games unless the resource system dictates it.
    Innovative Soy Solutions (TM) for a dynamically changing business environment.

  30. #60

    Default Re: Starcraft 2

    Fights over resource patches develop all the time in RTS games. An enemy might have laid claim to it and you have to take it over, or he's sent troops to kill your miner and you have to beat them off and the like, from games such as C&C to Homeworld.

    CoH is the same thing wrapped up differently - you don't harvest resources to buy troops and buildings, you just get 'points' which allow you to get more troops.
    Last edited by Grey_Fox; 06-10-2007 at 23:15.

Page 2 of 5 FirstFirst 12345 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO