I would like to see an option in multiplay that allows for a game type in which the players have to build the actual buildings to produce each unit and the buildings to up honor/weapons/armor before they can produce those type of units. This would add an element of strategy to the game that is not occuring in MI. It also puts a cap on the problem of super-units (YAshi H9 wep3 arm3) because there are not any buildings that allow for honor to go above certain levels. What does everybody think about this type of an option? We are currently trying it amongst a few players in MI to see if it helps eliminate some of the problems that are occuring in multiplayer battles.