
Originally Posted by
Bwian
Tried it again, and made sure I had the weapon in as well, with a scale of 1.2. The model has scaled perfectly, and the animation shows the skeleton has scaled too. Lovely
Now....I have managed to duplicate the error..and it was rather odd. I ran the game having forgotten to amend the skeletons used. I had switched from knfeman to a more appropriate Mace set, and inadvertantly forgot to update it to Macex ( my scaled one ). The model ran fine, but the feet were underground. I must have messed up the skeleton def somehow, and wasn't getting the correct version. I'm amazed it actually ran at all!
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