Hi KE

Quote Originally Posted by KnightErrant
@GOM
Time steps that aren't float integers is causing Milkshape
to hang while loading. Went back to framenumbers and
FPS=1.0 and its working again. Did you get yours working
with noninteger time steps?
I sent a sample ms3d and an animmerge2.py to you by email, it still seems to work. I set the FPS to 20 and the frametimes were (frame_num+1)*0.05 - to catch the zero value at the beginning.

If you need to watch the animation slower for debugging, leave the FPS in the Preferences window and use Menu/Tools/Scale Animation. I usually factor it up by 10 to slow it down and factor it down again to get real time action.

I'd just like to add my voice to what should be thunderous applause, while I've been kerfuffling along you've got on with the job and come up with some great tools. Great work . Just going to try them on other stuff and see if I can break 'em .

Cheers

GrumpyOldMan