
Originally Posted by
Ian Altano
How exactly do you do the second option? :-/
Try this configuration:
export_descr_advice.txt (Data folder)
In the first part of the file (advices):
Code:
;------------------------------------------
AdviceThread Alexander_army_Thread
GameArea Campaign
Item Alexander_army_Text_01
Uninhibitable
Verbosity 0
Threshold 1
MaxRepeats 0
RepeatInterval 1
Attitude Excited
Presentation Default
Title Alexander_army_Text_01_Title
Script scripts\show_me\alexander_army.txt
Text Alexander_army_Text_01_Text1
In the second part (triggers):
Code:
;------------------------------------------
Trigger Alexander_army
WhenToTest FactionTurnStart
Condition FactionIsLocal
and I_TurnNumber = 2
AdviceThread Alexander_army_Thread 1
I don't know if you want any other conditions, as the name of the faction played by the human (for example, and not FactionType macedon)
export_advice.txt (Data/text folder)
Code:
{Alexander_army_Text_01_Title} Alexander army arrives
{Alexander_army_Text_01_Text1} Insert your explaining text here.
create a new text file named
alexander_army.txt (Data/scripts/show_me folder)
Code:
script
declare_show_me
spawn_army
"insert the correct piece of code here"
end
end_script
Good luck.
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